| CodeNameZ vs Jin | 143–123–1 | 53.76% |
| CodeNameZ vs Kazuya | 104–144 | 41.94% |
| CodeNameZ vs Dragunov | 78–129 | 37.68% |
| CodeNameZ vs Reina | 87–116 | 42.86% |
| CodeNameZ vs King | 106–95 | 52.74% |
| CodeNameZ vs Steve | 77–81 | 48.73% |
| CodeNameZ vs Bryan | 63–88 | 41.72% |
| CodeNameZ vs Law | 69–69 | 50.00% |
| CodeNameZ vs Lili | 66–69 | 48.89% |
| CodeNameZ vs Hwoarang | 57–75 | 43.18% |
| CodeNameZ vs Victor | 64–53 | 54.70% |
| CodeNameZ vs Devil Jin | 54–58 | 48.21% |
| CodeNameZ vs Yoshimitsu | 43–64 | 40.19% |
| CodeNameZ vs Clive | 54–49 | 52.43% |
| CodeNameZ vs Jun | 45–55 | 45.00% |
| CodeNameZ vs Heihachi | 38–57 | 40.00% |
| CodeNameZ vs Asuka | 57–37 | 60.64% |
| CodeNameZ vs Paul | 33–51 | 39.29% |
| CodeNameZ vs Lidia | 33–45 | 42.31% |
| CodeNameZ vs Lars | 30–46 | 39.47% |
| CodeNameZ vs Claudio | 28–34 | 45.16% |
| CodeNameZ vs Alisa | 24–30 | 44.44% |
| CodeNameZ vs Azucena | 25–28 | 47.17% |
| CodeNameZ vs Fahkumram | 31–21 | 59.62% |
| CodeNameZ vs Xiaoyu | 24–27 | 47.06% |
| CodeNameZ vs Eddy | 24–25 | 48.98% |
| CodeNameZ vs Shaheen | 18–30 | 37.50% |
| CodeNameZ vs Nina | 22–26 | 45.83% |
| CodeNameZ vs Lee | 16–30 | 34.78% |
| CodeNameZ vs Feng | 17–22 | 43.59% |
| CodeNameZ vs Leo | 12–25 | 32.43% |
| CodeNameZ vs Jack-8 | 15–21 | 41.67% |
| CodeNameZ vs Anna | 14–21 | 40.00% |
| CodeNameZ vs Armor King | 19–13–1 | 59.38% |
| CodeNameZ vs Zafina | 9–16 | 36.00% |
| CodeNameZ vs Leroy | 7–18 | 28.00% |
| CodeNameZ vs Raven | 8–17 | 32.00% |
| CodeNameZ vs Miary Zo | 6–10 | 37.50% |
| CodeNameZ vs Kuma | 7–7 | 50.00% |
| CodeNameZ vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.