| IDontSmokeMids vs King | 24–9 | 72.73% |
| IDontSmokeMids vs Hwoarang | 22–10 | 68.75% |
| IDontSmokeMids vs Kazuya | 14–13 | 51.85% |
| IDontSmokeMids vs Yoshimitsu | 20–6 | 76.92% |
| IDontSmokeMids vs Jin | 15–11 | 57.69% |
| IDontSmokeMids vs Law | 16–8 | 66.67% |
| IDontSmokeMids vs Clive | 21–3 | 87.50% |
| IDontSmokeMids vs Steve | 13–9 | 59.09% |
| IDontSmokeMids vs Reina | 13–9 | 59.09% |
| IDontSmokeMids vs Heihachi | 11–10 | 52.38% |
| IDontSmokeMids vs Jun | 11–9 | 55.00% |
| IDontSmokeMids vs Bryan | 8–11 | 42.11% |
| IDontSmokeMids vs Paul | 8–10 | 44.44% |
| IDontSmokeMids vs Feng | 12–6 | 66.67% |
| IDontSmokeMids vs Lars | 9–8 | 52.94% |
| IDontSmokeMids vs Alisa | 6–11 | 35.29% |
| IDontSmokeMids vs Azucena | 8–8 | 50.00% |
| IDontSmokeMids vs Eddy | 11–5 | 68.75% |
| IDontSmokeMids vs Asuka | 8–6 | 57.14% |
| IDontSmokeMids vs Nina | 9–4 | 69.23% |
| IDontSmokeMids vs Xiaoyu | 6–5 | 54.55% |
| IDontSmokeMids vs Dragunov | 5–6 | 45.45% |
| IDontSmokeMids vs Lee | 7–4 | 63.64% |
| IDontSmokeMids vs Lidia | 4–6 | 40.00% |
| IDontSmokeMids vs Lili | 6–3 | 66.67% |
| IDontSmokeMids vs Leo | 6–3 | 66.67% |
| IDontSmokeMids vs Anna | 4–4 | 50.00% |
| IDontSmokeMids vs Devil Jin | 3–4 | 42.86% |
| IDontSmokeMids vs Kuma | 4–3 | 57.14% |
| IDontSmokeMids vs Panda | 4–3 | 57.14% |
| IDontSmokeMids vs Raven | 7–0 | 100.00% |
| IDontSmokeMids vs Leroy | 5–1 | 83.33% |
| IDontSmokeMids vs Jack-8 | 2–3 | 40.00% |
| IDontSmokeMids vs Claudio | 2–2 | 50.00% |
| IDontSmokeMids vs Victor | 3–1 | 75.00% |
| IDontSmokeMids vs Shaheen | 1–1 | 50.00% |
| IDontSmokeMids vs Zafina | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.