| ARIGATO_NASU vs Paul | 63–64 | 49.61% |
| ARIGATO_NASU vs King | 69–51 | 57.50% |
| ARIGATO_NASU vs Reina | 65–42 | 60.75% |
| ARIGATO_NASU vs Jin | 60–46 | 56.60% |
| ARIGATO_NASU vs Asuka | 53–53 | 50.00% |
| ARIGATO_NASU vs Hwoarang | 54–51 | 51.43% |
| ARIGATO_NASU vs Yoshimitsu | 40–63 | 38.83% |
| ARIGATO_NASU vs Kazuya | 43–53 | 44.79% |
| ARIGATO_NASU vs Dragunov | 50–44 | 53.19% |
| ARIGATO_NASU vs Bryan | 44–45 | 49.44% |
| ARIGATO_NASU vs Nina | 35–43 | 44.87% |
| ARIGATO_NASU vs Law | 37–40 | 48.05% |
| ARIGATO_NASU vs Lili | 39–33 | 54.17% |
| ARIGATO_NASU vs Steve | 34–35 | 49.28% |
| ARIGATO_NASU vs Alisa | 29–35 | 45.31% |
| ARIGATO_NASU vs Jun | 20–34 | 37.04% |
| ARIGATO_NASU vs Heihachi | 26–27 | 49.06% |
| ARIGATO_NASU vs Victor | 24–26 | 48.00% |
| ARIGATO_NASU vs Xiaoyu | 25–24 | 51.02% |
| ARIGATO_NASU vs Lars | 20–28 | 41.67% |
| ARIGATO_NASU vs Lidia | 21–24 | 46.67% |
| ARIGATO_NASU vs Feng | 20–23 | 46.51% |
| ARIGATO_NASU vs Zafina | 17–25 | 40.48% |
| ARIGATO_NASU vs Eddy | 22–20 | 52.38% |
| ARIGATO_NASU vs Devil Jin | 17–23 | 42.50% |
| ARIGATO_NASU vs Lee | 18–22 | 45.00% |
| ARIGATO_NASU vs Leroy | 20–19 | 51.28% |
| ARIGATO_NASU vs Azucena | 16–18 | 47.06% |
| ARIGATO_NASU vs Jack-8 | 16–14 | 53.33% |
| ARIGATO_NASU vs Raven | 14–13 | 51.85% |
| ARIGATO_NASU vs Claudio | 13–12 | 52.00% |
| ARIGATO_NASU vs Leo | 11–13 | 45.83% |
| ARIGATO_NASU vs Clive | 7–16 | 30.43% |
| ARIGATO_NASU vs Shaheen | 11–10 | 52.38% |
| ARIGATO_NASU vs Kuma | 7–12 | 36.84% |
| ARIGATO_NASU vs Anna | 7–12 | 36.84% |
| ARIGATO_NASU vs Panda | 7–10 | 41.18% |
| ARIGATO_NASU vs Fahkumram | 6–4 | 60.00% |
| ARIGATO_NASU vs Armor King | 3–5 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.