| BOBBY AXELROD vs King | 99–50 | 66.44% |
| BOBBY AXELROD vs Kazuya | 96–42 | 69.57% |
| BOBBY AXELROD vs Jin | 76–46 | 62.30% |
| BOBBY AXELROD vs Dragunov | 80–40 | 66.67% |
| BOBBY AXELROD vs Victor | 47–46 | 50.54% |
| BOBBY AXELROD vs Bryan | 51–36 | 58.62% |
| BOBBY AXELROD vs Yoshimitsu | 46–35 | 56.79% |
| BOBBY AXELROD vs Law | 51–21 | 70.83% |
| BOBBY AXELROD vs Hwoarang | 46–26 | 63.89% |
| BOBBY AXELROD vs Heihachi | 51–21 | 70.83% |
| BOBBY AXELROD vs Paul | 50–20 | 71.43% |
| BOBBY AXELROD vs Devil Jin | 41–23 | 64.06% |
| BOBBY AXELROD vs Steve | 39–24 | 61.90% |
| BOBBY AXELROD vs Reina | 41–22 | 65.08% |
| BOBBY AXELROD vs Feng | 35–22 | 61.40% |
| BOBBY AXELROD vs Lili | 32–18 | 64.00% |
| BOBBY AXELROD vs Alisa | 28–20 | 58.33% |
| BOBBY AXELROD vs Lars | 32–10 | 76.19% |
| BOBBY AXELROD vs Raven | 28–12 | 70.00% |
| BOBBY AXELROD vs Claudio | 22–10 | 68.75% |
| BOBBY AXELROD vs Lee | 17–14 | 54.84% |
| BOBBY AXELROD vs Jack-8 | 18–12 | 60.00% |
| BOBBY AXELROD vs Shaheen | 20–10 | 66.67% |
| BOBBY AXELROD vs Nina | 18–11 | 62.07% |
| BOBBY AXELROD vs Anna | 12–16 | 42.86% |
| BOBBY AXELROD vs Lidia | 15–12 | 55.56% |
| BOBBY AXELROD vs Xiaoyu | 9–16 | 36.00% |
| BOBBY AXELROD vs Leroy | 16–8 | 66.67% |
| BOBBY AXELROD vs Jun | 18–5 | 78.26% |
| BOBBY AXELROD vs Asuka | 12–9 | 57.14% |
| BOBBY AXELROD vs Clive | 12–6 | 66.67% |
| BOBBY AXELROD vs Kuma | 10–7 | 58.82% |
| BOBBY AXELROD vs Eddy | 7–9 | 43.75% |
| BOBBY AXELROD vs Zafina | 6–8 | 42.86% |
| BOBBY AXELROD vs Azucena | 7–5 | 58.33% |
| BOBBY AXELROD vs Leo | 8–1 | 88.89% |
| BOBBY AXELROD vs Fahkumram | 4–0 | 100.00% |
| BOBBY AXELROD vs Panda | 1–0 | 100.00% |
| BOBBY AXELROD vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.