| I USE DPAD vs Jin | 138–103 | 57.26% |
| I USE DPAD vs Hwoarang | 134–71 | 65.37% |
| I USE DPAD vs Kazuya | 107–76 | 58.47% |
| I USE DPAD vs Law | 95–80 | 54.29% |
| I USE DPAD vs King | 83–89 | 48.26% |
| I USE DPAD vs Bryan | 92–68 | 57.50% |
| I USE DPAD vs Yoshimitsu | 84–64 | 56.76% |
| I USE DPAD vs Steve | 79–58 | 57.66% |
| I USE DPAD vs Paul | 70–58–1 | 54.69% |
| I USE DPAD vs Dragunov | 61–55 | 52.59% |
| I USE DPAD vs Lili | 72–36 | 66.67% |
| I USE DPAD vs Lee | 46–56 | 45.10% |
| I USE DPAD vs Heihachi | 58–43 | 57.43% |
| I USE DPAD vs Xiaoyu | 50–45 | 52.63% |
| I USE DPAD vs Feng | 52–43 | 54.74% |
| I USE DPAD vs Devil Jin | 51–37 | 57.95% |
| I USE DPAD vs Eddy | 49–37 | 56.98% |
| I USE DPAD vs Victor | 41–41 | 50.00% |
| I USE DPAD vs Raven | 54–28 | 65.85% |
| I USE DPAD vs Anna | 49–30 | 62.03% |
| I USE DPAD vs Asuka | 45–31 | 59.21% |
| I USE DPAD vs Lars | 43–29–1 | 59.72% |
| I USE DPAD vs Clive | 50–23 | 68.49% |
| I USE DPAD vs Azucena | 36–36 | 50.00% |
| I USE DPAD vs Reina | 37–31 | 54.41% |
| I USE DPAD vs Alisa | 42–23 | 64.62% |
| I USE DPAD vs Jun | 40–25 | 61.54% |
| I USE DPAD vs Claudio | 36–28 | 56.25% |
| I USE DPAD vs Nina | 41–23 | 64.06% |
| I USE DPAD vs Zafina | 37–25 | 59.68% |
| I USE DPAD vs Lidia | 38–24 | 61.29% |
| I USE DPAD vs Jack-8 | 26–28 | 48.15% |
| I USE DPAD vs Leroy | 24–18 | 57.14% |
| I USE DPAD vs Fahkumram | 27–14 | 65.85% |
| I USE DPAD vs Panda | 14–20 | 41.18% |
| I USE DPAD vs Leo | 24–9 | 72.73% |
| I USE DPAD vs Kuma | 20–13 | 60.61% |
| I USE DPAD vs Shaheen | 18–9 | 66.67% |
| I USE DPAD vs Miary Zo | 7–9 | 43.75% |
| I USE DPAD vs Armor King | 8–5 | 61.54% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.