| Quadrees_b vs King | 97–90 | 51.87% |
| Quadrees_b vs Jin | 76–81 | 48.41% |
| Quadrees_b vs Bryan | 79–73 | 51.97% |
| Quadrees_b vs Hwoarang | 71–79 | 47.33% |
| Quadrees_b vs Kazuya | 63–63 | 50.00% |
| Quadrees_b vs Reina | 64–62 | 50.79% |
| Quadrees_b vs Law | 55–64 | 46.22% |
| Quadrees_b vs Lili | 63–45 | 58.33% |
| Quadrees_b vs Dragunov | 47–51 | 47.96% |
| Quadrees_b vs Steve | 56–38 | 59.57% |
| Quadrees_b vs Lars | 47–38 | 55.29% |
| Quadrees_b vs Azucena | 38–47 | 44.71% |
| Quadrees_b vs Yoshimitsu | 41–40 | 50.62% |
| Quadrees_b vs Jun | 38–37 | 50.67% |
| Quadrees_b vs Devil Jin | 40–33 | 54.79% |
| Quadrees_b vs Paul | 33–37 | 47.14% |
| Quadrees_b vs Lee | 39–31 | 55.71% |
| Quadrees_b vs Alisa | 34–31 | 52.31% |
| Quadrees_b vs Eddy | 30–35 | 46.15% |
| Quadrees_b vs Feng | 30–28 | 51.72% |
| Quadrees_b vs Victor | 30–28 | 51.72% |
| Quadrees_b vs Jack-8 | 31–24 | 56.36% |
| Quadrees_b vs Leo | 27–21 | 56.25% |
| Quadrees_b vs Leroy | 27–21 | 56.25% |
| Quadrees_b vs Xiaoyu | 23–23 | 50.00% |
| Quadrees_b vs Nina | 17–21 | 44.74% |
| Quadrees_b vs Lidia | 16–19 | 45.71% |
| Quadrees_b vs Claudio | 13–19 | 40.62% |
| Quadrees_b vs Raven | 13–17 | 43.33% |
| Quadrees_b vs Asuka | 16–13 | 55.17% |
| Quadrees_b vs Shaheen | 18–7 | 72.00% |
| Quadrees_b vs Miary Zo | 10–13 | 43.48% |
| Quadrees_b vs Kuma | 13–8 | 61.90% |
| Quadrees_b vs Anna | 6–14 | 30.00% |
| Quadrees_b vs Heihachi | 8–10 | 44.44% |
| Quadrees_b vs Zafina | 6–10 | 37.50% |
| Quadrees_b vs Clive | 5–8 | 38.46% |
| Quadrees_b vs Panda | 3–5 | 37.50% |
| Quadrees_b vs Armor King | 3–5 | 37.50% |
| Quadrees_b vs Fahkumram | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.