| ghjmnbvvfr vs Jin | 168–185 | 47.59% |
| ghjmnbvvfr vs Kazuya | 145–183 | 44.21% |
| ghjmnbvvfr vs Steve | 119–126 | 48.57% |
| ghjmnbvvfr vs King | 94–128 | 42.34% |
| ghjmnbvvfr vs Bryan | 93–105 | 46.97% |
| ghjmnbvvfr vs Heihachi | 96–102 | 48.48% |
| ghjmnbvvfr vs Law | 68–101 | 40.24% |
| ghjmnbvvfr vs Dragunov | 79–84 | 48.47% |
| ghjmnbvvfr vs Armor King | 58–71 | 44.96% |
| ghjmnbvvfr vs Hwoarang | 52–73 | 41.60% |
| ghjmnbvvfr vs Lee | 43–63 | 40.57% |
| ghjmnbvvfr vs Anna | 39–54 | 41.94% |
| ghjmnbvvfr vs Devil Jin | 40–48 | 45.45% |
| ghjmnbvvfr vs Paul | 41–42–1 | 49.40% |
| ghjmnbvvfr vs Yoshimitsu | 30–52 | 36.59% |
| ghjmnbvvfr vs Lars | 34–48 | 41.46% |
| ghjmnbvvfr vs Lili | 26–44 | 37.14% |
| ghjmnbvvfr vs Victor | 31–34 | 47.69% |
| ghjmnbvvfr vs Eddy | 30–31 | 49.18% |
| ghjmnbvvfr vs Nina | 24–36 | 40.00% |
| ghjmnbvvfr vs Azucena | 19–41 | 31.67% |
| ghjmnbvvfr vs Asuka | 29–30 | 49.15% |
| ghjmnbvvfr vs Reina | 23–35 | 39.66% |
| ghjmnbvvfr vs Lidia | 26–26 | 50.00% |
| ghjmnbvvfr vs Fahkumram | 26–25 | 50.98% |
| ghjmnbvvfr vs Clive | 22–25 | 46.81% |
| ghjmnbvvfr vs Alisa | 9–37 | 19.57% |
| ghjmnbvvfr vs Jun | 18–27–1 | 40.00% |
| ghjmnbvvfr vs Xiaoyu | 21–21 | 50.00% |
| ghjmnbvvfr vs Miary Zo | 14–25 | 35.90% |
| ghjmnbvvfr vs Feng | 13–23 | 36.11% |
| ghjmnbvvfr vs Jack-8 | 12–21 | 36.36% |
| ghjmnbvvfr vs Claudio | 6–22 | 21.43% |
| ghjmnbvvfr vs Zafina | 12–14 | 46.15% |
| ghjmnbvvfr vs Shaheen | 9–14 | 39.13% |
| ghjmnbvvfr vs Leo | 9–13 | 40.91% |
| ghjmnbvvfr vs Leroy | 10–11 | 47.62% |
| ghjmnbvvfr vs Kuma | 2–16 | 11.11% |
| ghjmnbvvfr vs Raven | 4–4 | 50.00% |
| ghjmnbvvfr vs Panda | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.