| GodHand_Apostle vs Reina | 40–55 | 42.11% |
| GodHand_Apostle vs Eddy | 22–72 | 23.40% |
| GodHand_Apostle vs King | 30–48 | 38.46% |
| GodHand_Apostle vs Kazuya | 29–43 | 40.28% |
| GodHand_Apostle vs Azucena | 29–32 | 47.54% |
| GodHand_Apostle vs Jin | 26–34 | 43.33% |
| GodHand_Apostle vs Steve | 28–31 | 47.46% |
| GodHand_Apostle vs Asuka | 27–25 | 51.92% |
| GodHand_Apostle vs Jun | 17–31 | 35.42% |
| GodHand_Apostle vs Paul | 17–29 | 36.96% |
| GodHand_Apostle vs Lili | 19–25 | 43.18% |
| GodHand_Apostle vs Yoshimitsu | 16–27 | 37.21% |
| GodHand_Apostle vs Bryan | 17–26 | 39.53% |
| GodHand_Apostle vs Hwoarang | 11–28 | 28.21% |
| GodHand_Apostle vs Dragunov | 14–23 | 37.84% |
| GodHand_Apostle vs Law | 14–20 | 41.18% |
| GodHand_Apostle vs Nina | 10–23 | 30.30% |
| GodHand_Apostle vs Xiaoyu | 15–17 | 46.88% |
| GodHand_Apostle vs Victor | 12–19 | 38.71% |
| GodHand_Apostle vs Feng | 10–17 | 37.04% |
| GodHand_Apostle vs Jack-8 | 9–17 | 34.62% |
| GodHand_Apostle vs Leo | 8–18 | 30.77% |
| GodHand_Apostle vs Lars | 11–15 | 42.31% |
| GodHand_Apostle vs Claudio | 11–14 | 44.00% |
| GodHand_Apostle vs Lee | 6–17 | 26.09% |
| GodHand_Apostle vs Devil Jin | 8–13 | 38.10% |
| GodHand_Apostle vs Leroy | 14–7 | 66.67% |
| GodHand_Apostle vs Zafina | 12–6 | 66.67% |
| GodHand_Apostle vs Alisa | 2–15 | 11.76% |
| GodHand_Apostle vs Kuma | 7–9 | 43.75% |
| GodHand_Apostle vs Shaheen | 6–8 | 42.86% |
| GodHand_Apostle vs Raven | 6–5 | 54.55% |
| GodHand_Apostle vs Panda | 2–3 | 40.00% |
| GodHand_Apostle vs Heihachi | 3–0 | 100.00% |
| GodHand_Apostle vs Clive | 1–2 | 33.33% |
| GodHand_Apostle vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.