| Kingwaynex vs Kazuya | 177–157 | 52.99% |
| Kingwaynex vs Bryan | 157–149 | 51.31% |
| Kingwaynex vs King | 162–141 | 53.47% |
| Kingwaynex vs Jin | 157–139 | 53.04% |
| Kingwaynex vs Steve | 148–94 | 61.16% |
| Kingwaynex vs Hwoarang | 107–114 | 48.42% |
| Kingwaynex vs Dragunov | 121–100 | 54.75% |
| Kingwaynex vs Law | 116–104 | 52.73% |
| Kingwaynex vs Reina | 119–98 | 54.84% |
| Kingwaynex vs Azucena | 85–100 | 45.95% |
| Kingwaynex vs Lee | 88–93 | 48.62% |
| Kingwaynex vs Paul | 99–80 | 55.31% |
| Kingwaynex vs Asuka | 88–91 | 49.16% |
| Kingwaynex vs Lars | 90–80 | 52.94% |
| Kingwaynex vs Eddy | 80–79 | 50.31% |
| Kingwaynex vs Heihachi | 68–79 | 46.26% |
| Kingwaynex vs Lili | 67–79 | 45.89% |
| Kingwaynex vs Anna | 67–68 | 49.63% |
| Kingwaynex vs Xiaoyu | 62–65 | 48.82% |
| Kingwaynex vs Armor King | 44–69 | 38.94% |
| Kingwaynex vs Jun | 48–61 | 44.04% |
| Kingwaynex vs Yoshimitsu | 52–55 | 48.60% |
| Kingwaynex vs Feng | 40–67 | 37.38% |
| Kingwaynex vs Nina | 45–59 | 43.27% |
| Kingwaynex vs Leo | 48–55 | 46.60% |
| Kingwaynex vs Devil Jin | 46–54 | 46.00% |
| Kingwaynex vs Jack-8 | 48–50 | 48.98% |
| Kingwaynex vs Victor | 50–47 | 51.55% |
| Kingwaynex vs Lidia | 48–45 | 51.61% |
| Kingwaynex vs Clive | 40–49 | 44.94% |
| Kingwaynex vs Raven | 33–52 | 38.82% |
| Kingwaynex vs Alisa | 36–43 | 45.57% |
| Kingwaynex vs Shaheen | 29–42 | 40.85% |
| Kingwaynex vs Leroy | 36–34 | 51.43% |
| Kingwaynex vs Claudio | 32–35 | 47.76% |
| Kingwaynex vs Kuma | 29–36 | 44.62% |
| Kingwaynex vs Fahkumram | 25–36 | 40.98% |
| Kingwaynex vs Zafina | 22–23 | 48.89% |
| Kingwaynex vs Miary Zo | 23–10 | 69.70% |
| Kingwaynex vs Panda | 11–20 | 35.48% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.