| DidUGambleToday vs Kazuya | 41–22 | 65.08% |
| DidUGambleToday vs Jin | 36–21 | 63.16% |
| DidUGambleToday vs King | 29–22 | 56.86% |
| DidUGambleToday vs Devil Jin | 28–9 | 75.68% |
| DidUGambleToday vs Dragunov | 24–12 | 66.67% |
| DidUGambleToday vs Jun | 28–8 | 77.78% |
| DidUGambleToday vs Asuka | 18–12 | 60.00% |
| DidUGambleToday vs Lidia | 18–11 | 62.07% |
| DidUGambleToday vs Law | 15–11 | 57.69% |
| DidUGambleToday vs Steve | 11–14 | 44.00% |
| DidUGambleToday vs Lili | 17–8 | 68.00% |
| DidUGambleToday vs Reina | 13–10 | 56.52% |
| DidUGambleToday vs Nina | 13–9 | 59.09% |
| DidUGambleToday vs Bryan | 9–12 | 42.86% |
| DidUGambleToday vs Jack-8 | 6–11 | 35.29% |
| DidUGambleToday vs Victor | 15–2 | 88.24% |
| DidUGambleToday vs Eddy | 7–10 | 41.18% |
| DidUGambleToday vs Lars | 9–7 | 56.25% |
| DidUGambleToday vs Paul | 8–7 | 53.33% |
| DidUGambleToday vs Lee | 8–7 | 53.33% |
| DidUGambleToday vs Azucena | 10–5 | 66.67% |
| DidUGambleToday vs Shaheen | 8–5 | 61.54% |
| DidUGambleToday vs Hwoarang | 9–3 | 75.00% |
| DidUGambleToday vs Leo | 7–5 | 58.33% |
| DidUGambleToday vs Zafina | 7–5 | 58.33% |
| DidUGambleToday vs Armor King | 7–4 | 63.64% |
| DidUGambleToday vs Claudio | 6–4 | 60.00% |
| DidUGambleToday vs Leroy | 5–5 | 50.00% |
| DidUGambleToday vs Heihachi | 8–2 | 80.00% |
| DidUGambleToday vs Xiaoyu | 6–2 | 75.00% |
| DidUGambleToday vs Feng | 5–3 | 62.50% |
| DidUGambleToday vs Alisa | 1–4 | 20.00% |
| DidUGambleToday vs Clive | 5–0 | 100.00% |
| DidUGambleToday vs Yoshimitsu | 3–1 | 75.00% |
| DidUGambleToday vs Kuma | 1–3 | 25.00% |
| DidUGambleToday vs Raven | 3–1 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.