| ACP|DaMaSH vs Leroy | 428–319 | 57.30% |
| ACP|DaMaSH vs King | 335–282 | 54.29% |
| ACP|DaMaSH vs Dragunov | 268–258 | 50.95% |
| ACP|DaMaSH vs Bryan | 211–245–1 | 46.27% |
| ACP|DaMaSH vs Hwoarang | 228–214 | 51.58% |
| ACP|DaMaSH vs Jin | 239–177 | 57.45% |
| ACP|DaMaSH vs Nina | 238–175 | 57.63% |
| ACP|DaMaSH vs Lars | 178–171 | 51.00% |
| ACP|DaMaSH vs Steve | 176–172 | 50.57% |
| ACP|DaMaSH vs Reina | 177–167 | 51.45% |
| ACP|DaMaSH vs Kazuya | 177–159 | 52.68% |
| ACP|DaMaSH vs Jun | 166–158 | 51.23% |
| ACP|DaMaSH vs Law | 192–131 | 59.44% |
| ACP|DaMaSH vs Feng | 161–162 | 49.85% |
| ACP|DaMaSH vs Yoshimitsu | 152–170 | 47.20% |
| ACP|DaMaSH vs Azucena | 179–134 | 57.19% |
| ACP|DaMaSH vs Lee | 162–140 | 53.64% |
| ACP|DaMaSH vs Paul | 169–126 | 57.29% |
| ACP|DaMaSH vs Lili | 136–153 | 47.06% |
| ACP|DaMaSH vs Leo | 165–124 | 57.09% |
| ACP|DaMaSH vs Alisa | 132–140 | 48.53% |
| ACP|DaMaSH vs Xiaoyu | 159–105 | 60.23% |
| ACP|DaMaSH vs Devil Jin | 124–133 | 48.25% |
| ACP|DaMaSH vs Asuka | 121–119 | 50.42% |
| ACP|DaMaSH vs Claudio | 123–106 | 53.71% |
| ACP|DaMaSH vs Victor | 118–106 | 52.68% |
| ACP|DaMaSH vs Zafina | 113–109 | 50.90% |
| ACP|DaMaSH vs Jack-8 | 93–108 | 46.27% |
| ACP|DaMaSH vs Lidia | 93–100 | 48.19% |
| ACP|DaMaSH vs Eddy | 88–104 | 45.83% |
| ACP|DaMaSH vs Raven | 83–95 | 46.63% |
| ACP|DaMaSH vs Heihachi | 79–84 | 48.47% |
| ACP|DaMaSH vs Kuma | 65–74 | 46.76% |
| ACP|DaMaSH vs Clive | 70–67 | 51.09% |
| ACP|DaMaSH vs Shaheen | 52–41 | 55.91% |
| ACP|DaMaSH vs Fahkumram | 45–41 | 52.33% |
| ACP|DaMaSH vs Panda | 41–43 | 48.81% |
| ACP|DaMaSH vs Anna | 40–28 | 58.82% |
| ACP|DaMaSH vs Armor King | 7–8 | 46.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.