| shadowReaper vs King | 57–80 | 41.61% |
| shadowReaper vs Kazuya | 66–69 | 48.89% |
| shadowReaper vs Bryan | 56–67 | 45.53% |
| shadowReaper vs Law | 74–38 | 66.07% |
| shadowReaper vs Dragunov | 41–64 | 39.05% |
| shadowReaper vs Jin | 46–46 | 50.00% |
| shadowReaper vs Paul | 40–32 | 55.56% |
| shadowReaper vs Steve | 27–38 | 41.54% |
| shadowReaper vs Hwoarang | 42–17 | 71.19% |
| shadowReaper vs Victor | 25–34 | 42.37% |
| shadowReaper vs Nina | 33–25 | 56.90% |
| shadowReaper vs Armor King | 26–24 | 52.00% |
| shadowReaper vs Miary Zo | 23–23 | 50.00% |
| shadowReaper vs Heihachi | 21–23 | 47.73% |
| shadowReaper vs Fahkumram | 20–22 | 47.62% |
| shadowReaper vs Eddy | 20–20 | 50.00% |
| shadowReaper vs Jun | 16–19 | 45.71% |
| shadowReaper vs Clive | 14–21 | 40.00% |
| shadowReaper vs Feng | 13–21 | 38.24% |
| shadowReaper vs Yoshimitsu | 14–18 | 43.75% |
| shadowReaper vs Alisa | 17–15 | 53.12% |
| shadowReaper vs Reina | 17–15 | 53.12% |
| shadowReaper vs Lars | 15–13 | 53.57% |
| shadowReaper vs Asuka | 16–11 | 59.26% |
| shadowReaper vs Lili | 12–15 | 44.44% |
| shadowReaper vs Lee | 13–14 | 48.15% |
| shadowReaper vs Devil Jin | 9–12 | 42.86% |
| shadowReaper vs Anna | 5–14 | 26.32% |
| shadowReaper vs Claudio | 5–13 | 27.78% |
| shadowReaper vs Jack-8 | 5–12 | 29.41% |
| shadowReaper vs Azucena | 11–6 | 64.71% |
| shadowReaper vs Lidia | 8–6 | 57.14% |
| shadowReaper vs Xiaoyu | 6–7 | 46.15% |
| shadowReaper vs Kuma | 5–8 | 38.46% |
| shadowReaper vs Leo | 8–3 | 72.73% |
| shadowReaper vs Shaheen | 5–5 | 50.00% |
| shadowReaper vs Leroy | 5–3 | 62.50% |
| shadowReaper vs Raven | 3–5 | 37.50% |
| shadowReaper vs Zafina | 1–6 | 14.29% |
| shadowReaper vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.