| HANDELZ vs Bryan | 579–493 | 54.01% |
| HANDELZ vs Hwoarang | 541–409 | 56.95% |
| HANDELZ vs King | 435–486 | 47.23% |
| HANDELZ vs Kazuya | 440–473 | 48.19% |
| HANDELZ vs Jin | 449–459 | 49.45% |
| HANDELZ vs Steve | 497–377 | 56.86% |
| HANDELZ vs Law | 429–406 | 51.38% |
| HANDELZ vs Lee | 360–426 | 45.80% |
| HANDELZ vs Reina | 348–393 | 46.96% |
| HANDELZ vs Dragunov | 251–388 | 39.28% |
| HANDELZ vs Paul | 321–300 | 51.69% |
| HANDELZ vs Jun | 318–300 | 51.46% |
| HANDELZ vs Lili | 279–315 | 46.97% |
| HANDELZ vs Lars | 278–306 | 47.60% |
| HANDELZ vs Yoshimitsu | 274–304 | 47.40% |
| HANDELZ vs Devil Jin | 282–252 | 52.81% |
| HANDELZ vs Feng | 255–269 | 48.66% |
| HANDELZ vs Nina | 229–258 | 47.02% |
| HANDELZ vs Xiaoyu | 227–257 | 46.90% |
| HANDELZ vs Asuka | 254–225 | 53.03% |
| HANDELZ vs Leo | 228–241 | 48.61% |
| HANDELZ vs Azucena | 210–252 | 45.45% |
| HANDELZ vs Raven | 191–190 | 50.13% |
| HANDELZ vs Heihachi | 166–209 | 44.27% |
| HANDELZ vs Eddy | 176–198 | 47.06% |
| HANDELZ vs Victor | 136–233–1 | 36.86% |
| HANDELZ vs Alisa | 186–183 | 50.41% |
| HANDELZ vs Jack-8 | 177–163–1 | 52.06% |
| HANDELZ vs Claudio | 163–160 | 50.46% |
| HANDELZ vs Lidia | 146–170 | 46.20% |
| HANDELZ vs Leroy | 170–145 | 53.97% |
| HANDELZ vs Shaheen | 101–143 | 41.39% |
| HANDELZ vs Kuma | 100–133 | 42.92% |
| HANDELZ vs Anna | 107–123 | 46.52% |
| HANDELZ vs Zafina | 90–106 | 45.92% |
| HANDELZ vs Clive | 77–84 | 47.83% |
| HANDELZ vs Armor King | 47–60 | 43.93% |
| HANDELZ vs Fahkumram | 37–58 | 38.95% |
| HANDELZ vs Miary Zo | 28–34 | 45.16% |
| HANDELZ vs Panda | 26–35 | 42.62% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.