| Silent_Validity vs Jin | 5–10 | 33.33% |
| Silent_Validity vs Jun | 7–8 | 46.67% |
| Silent_Validity vs King | 3–11 | 21.43% |
| Silent_Validity vs Steve | 10–3 | 76.92% |
| Silent_Validity vs Law | 2–8 | 20.00% |
| Silent_Validity vs Eddy | 5–4 | 55.56% |
| Silent_Validity vs Lili | 2–6 | 25.00% |
| Silent_Validity vs Kuma | 4–4 | 50.00% |
| Silent_Validity vs Clive | 2–6 | 25.00% |
| Silent_Validity vs Hwoarang | 2–5 | 28.57% |
| Silent_Validity vs Dragunov | 4–2 | 66.67% |
| Silent_Validity vs Leroy | 1–5 | 16.67% |
| Silent_Validity vs Victor | 4–2 | 66.67% |
| Silent_Validity vs Leo | 0–5 | 0.00% |
| Silent_Validity vs Azucena | 2–3 | 40.00% |
| Silent_Validity vs Anna | 3–2 | 60.00% |
| Silent_Validity vs Yoshimitsu | 2–2 | 50.00% |
| Silent_Validity vs Kazuya | 3–1 | 75.00% |
| Silent_Validity vs Asuka | 2–2 | 50.00% |
| Silent_Validity vs Nina | 2–2 | 50.00% |
| Silent_Validity vs Xiaoyu | 0–3 | 0.00% |
| Silent_Validity vs Bryan | 1–2 | 33.33% |
| Silent_Validity vs Devil Jin | 1–2 | 33.33% |
| Silent_Validity vs Paul | 2–0 | 100.00% |
| Silent_Validity vs Feng | 0–2 | 0.00% |
| Silent_Validity vs Alisa | 2–0 | 100.00% |
| Silent_Validity vs Lee | 1–1 | 50.00% |
| Silent_Validity vs Zafina | 0–2 | 0.00% |
| Silent_Validity vs Reina | 2–0 | 100.00% |
| Silent_Validity vs Fahkumram | 0–2 | 0.00% |
| Silent_Validity vs Armor King | 0–2 | 0.00% |
| Silent_Validity vs Lars | 1–0 | 100.00% |
| Silent_Validity vs Claudio | 0–1 | 0.00% |
| Silent_Validity vs Shaheen | 0–1 | 0.00% |
| Silent_Validity vs Panda | 1–0 | 100.00% |
| Silent_Validity vs Raven | 0–1 | 0.00% |
| Silent_Validity vs Lidia | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.