| GIGADUDE vs Kazuya | 463–321 | 59.06% |
| GIGADUDE vs Jin | 347–272 | 56.06% |
| GIGADUDE vs Bryan | 301–229–1 | 56.79% |
| GIGADUDE vs Heihachi | 271–195 | 58.15% |
| GIGADUDE vs Dragunov | 200–198 | 50.25% |
| GIGADUDE vs King | 193–168 | 53.46% |
| GIGADUDE vs Hwoarang | 214–140 | 60.45% |
| GIGADUDE vs Reina | 179–171 | 51.14% |
| GIGADUDE vs Paul | 167–149 | 52.85% |
| GIGADUDE vs Devil Jin | 161–144 | 52.79% |
| GIGADUDE vs Lee | 147–152 | 49.16% |
| GIGADUDE vs Law | 154–138 | 52.74% |
| GIGADUDE vs Steve | 137–147 | 48.24% |
| GIGADUDE vs Clive | 144–140 | 50.70% |
| GIGADUDE vs Yoshimitsu | 138–120 | 53.49% |
| GIGADUDE vs Lili | 130–95 | 57.78% |
| GIGADUDE vs Asuka | 110–110 | 50.00% |
| GIGADUDE vs Feng | 102–109 | 48.34% |
| GIGADUDE vs Armor King | 97–93 | 51.05% |
| GIGADUDE vs Jun | 82–107 | 43.39% |
| GIGADUDE vs Alisa | 100–84 | 54.35% |
| GIGADUDE vs Nina | 111–65 | 63.07% |
| GIGADUDE vs Lars | 77–88 | 46.67% |
| GIGADUDE vs Azucena | 73–78 | 48.34% |
| GIGADUDE vs Leo | 61–86 | 41.50% |
| GIGADUDE vs Eddy | 82–61 | 57.34% |
| GIGADUDE vs Claudio | 64–76 | 45.71% |
| GIGADUDE vs Raven | 62–73 | 45.93% |
| GIGADUDE vs Xiaoyu | 69–63 | 52.27% |
| GIGADUDE vs Anna | 79–51 | 60.77% |
| GIGADUDE vs Leroy | 77–50 | 60.63% |
| GIGADUDE vs Fahkumram | 70–50 | 58.33% |
| GIGADUDE vs Lidia | 55–64 | 46.22% |
| GIGADUDE vs Jack-8 | 56–62 | 47.46% |
| GIGADUDE vs Shaheen | 44–69 | 38.94% |
| GIGADUDE vs Victor | 47–59 | 44.34% |
| GIGADUDE vs Zafina | 49–51 | 49.00% |
| GIGADUDE vs Miary Zo | 43–46 | 48.31% |
| GIGADUDE vs Kuma | 36–38 | 48.65% |
| GIGADUDE vs Panda | 16–17 | 48.48% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.