| MrUnchained vs King | 151–164 | 47.94% |
| MrUnchained vs Kazuya | 132–179 | 42.44% |
| MrUnchained vs Jin | 108–132 | 45.00% |
| MrUnchained vs Steve | 96–129 | 42.67% |
| MrUnchained vs Reina | 96–126 | 43.24% |
| MrUnchained vs Bryan | 95–120 | 44.19% |
| MrUnchained vs Dragunov | 75–108 | 40.98% |
| MrUnchained vs Law | 78–93 | 45.61% |
| MrUnchained vs Lili | 84–83 | 50.30% |
| MrUnchained vs Yoshimitsu | 72–93 | 43.64% |
| MrUnchained vs Azucena | 59–100 | 37.11% |
| MrUnchained vs Paul | 69–89 | 43.67% |
| MrUnchained vs Hwoarang | 66–82 | 44.59% |
| MrUnchained vs Asuka | 75–70 | 51.72% |
| MrUnchained vs Armor King | 61–80 | 43.26% |
| MrUnchained vs Heihachi | 68–62 | 52.31% |
| MrUnchained vs Lee | 55–60 | 47.83% |
| MrUnchained vs Jun | 35–52 | 40.23% |
| MrUnchained vs Leo | 35–51 | 40.70% |
| MrUnchained vs Fahkumram | 31–55 | 36.05% |
| MrUnchained vs Lars | 28–51 | 35.44% |
| MrUnchained vs Nina | 37–41–1 | 47.44% |
| MrUnchained vs Leroy | 31–47 | 39.74% |
| MrUnchained vs Devil Jin | 37–39 | 48.68% |
| MrUnchained vs Eddy | 35–41 | 46.05% |
| MrUnchained vs Victor | 40–34 | 54.05% |
| MrUnchained vs Xiaoyu | 30–34 | 46.88% |
| MrUnchained vs Feng | 30–31 | 49.18% |
| MrUnchained vs Alisa | 29–30 | 49.15% |
| MrUnchained vs Raven | 33–25 | 56.90% |
| MrUnchained vs Clive | 25–32 | 43.86% |
| MrUnchained vs Claudio | 23–26 | 46.94% |
| MrUnchained vs Zafina | 23–26 | 46.94% |
| MrUnchained vs Lidia | 20–27 | 42.55% |
| MrUnchained vs Anna | 17–29 | 36.96% |
| MrUnchained vs Jack-8 | 25–16 | 60.98% |
| MrUnchained vs Miary Zo | 11–25 | 30.56% |
| MrUnchained vs Panda | 14–12 | 53.85% |
| MrUnchained vs Kuma | 10–14 | 41.67% |
| MrUnchained vs Shaheen | 12–7 | 63.16% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.