| Majik32 vs Victor | 8–1 | 88.89% |
| Majik32 vs Jin | 6–1 | 85.71% |
| Majik32 vs Steve | 5–1 | 83.33% |
| Majik32 vs Hwoarang | 1–4 | 20.00% |
| Majik32 vs Jun | 3–2 | 60.00% |
| Majik32 vs Dragunov | 3–1 | 75.00% |
| Majik32 vs Azucena | 4–0 | 100.00% |
| Majik32 vs King | 1–2 | 33.33% |
| Majik32 vs Asuka | 1–2 | 33.33% |
| Majik32 vs Lili | 1–2 | 33.33% |
| Majik32 vs Nina | 3–0 | 100.00% |
| Majik32 vs Fahkumram | 2–1 | 66.67% |
| Majik32 vs Miary Zo | 2–1 | 66.67% |
| Majik32 vs Law | 2–0 | 100.00% |
| Majik32 vs Jack-8 | 2–0 | 100.00% |
| Majik32 vs Leroy | 2–0 | 100.00% |
| Majik32 vs Raven | 2–0 | 100.00% |
| Majik32 vs Armor King | 2–0 | 100.00% |
| Majik32 vs Lars | 1–0 | 100.00% |
| Majik32 vs Reina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.