| BabyHWY10 vs King | 209–225 | 48.16% |
| BabyHWY10 vs Kazuya | 157–207 | 43.13% |
| BabyHWY10 vs Jin | 176–156 | 53.01% |
| BabyHWY10 vs Law | 163–166 | 49.54% |
| BabyHWY10 vs Hwoarang | 154–143 | 51.85% |
| BabyHWY10 vs Steve | 137–159 | 46.28% |
| BabyHWY10 vs Bryan | 104–148 | 41.27% |
| BabyHWY10 vs Reina | 115–122 | 48.52% |
| BabyHWY10 vs Dragunov | 104–131–1 | 44.26% |
| BabyHWY10 vs Azucena | 100–102 | 49.50% |
| BabyHWY10 vs Eddy | 100–90 | 52.63% |
| BabyHWY10 vs Jun | 92–89 | 50.83% |
| BabyHWY10 vs Paul | 77–100 | 43.50% |
| BabyHWY10 vs Asuka | 87–90 | 49.15% |
| BabyHWY10 vs Lili | 82–95 | 46.33% |
| BabyHWY10 vs Heihachi | 80–97 | 45.20% |
| BabyHWY10 vs Lee | 90–84 | 51.72% |
| BabyHWY10 vs Lars | 89–80 | 52.66% |
| BabyHWY10 vs Yoshimitsu | 83–85 | 49.40% |
| BabyHWY10 vs Feng | 85–74 | 53.46% |
| BabyHWY10 vs Xiaoyu | 65–86 | 43.05% |
| BabyHWY10 vs Nina | 65–85 | 43.33% |
| BabyHWY10 vs Victor | 64–73 | 46.72% |
| BabyHWY10 vs Armor King | 61–74 | 45.19% |
| BabyHWY10 vs Devil Jin | 51–75 | 40.48% |
| BabyHWY10 vs Leo | 64–61 | 51.20% |
| BabyHWY10 vs Raven | 58–59 | 49.57% |
| BabyHWY10 vs Lidia | 56–54 | 50.91% |
| BabyHWY10 vs Alisa | 51–46 | 52.58% |
| BabyHWY10 vs Jack-8 | 27–47 | 36.49% |
| BabyHWY10 vs Kuma | 39–31 | 55.71% |
| BabyHWY10 vs Leroy | 35–35 | 50.00% |
| BabyHWY10 vs Claudio | 21–42 | 33.33% |
| BabyHWY10 vs Fahkumram | 26–30 | 46.43% |
| BabyHWY10 vs Clive | 23–30 | 43.40% |
| BabyHWY10 vs Zafina | 17–30 | 36.17% |
| BabyHWY10 vs Shaheen | 21–25 | 45.65% |
| BabyHWY10 vs Anna | 12–23 | 34.29% |
| BabyHWY10 vs Panda | 14–15 | 48.28% |
| BabyHWY10 vs Miary Zo | 8–10 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.