| THAT 1 GUY vs Jin | 225–149 | 60.16% |
| THAT 1 GUY vs Kazuya | 193–142 | 57.61% |
| THAT 1 GUY vs Bryan | 150–167 | 47.32% |
| THAT 1 GUY vs Dragunov | 148–158 | 48.37% |
| THAT 1 GUY vs Law | 99–141 | 41.25% |
| THAT 1 GUY vs King | 116–110 | 51.33% |
| THAT 1 GUY vs Reina | 106–96 | 52.48% |
| THAT 1 GUY vs Armor King | 99–103 | 49.01% |
| THAT 1 GUY vs Yoshimitsu | 110–87 | 55.84% |
| THAT 1 GUY vs Steve | 107–87 | 55.15% |
| THAT 1 GUY vs Heihachi | 98–88 | 52.69% |
| THAT 1 GUY vs Hwoarang | 86–95 | 47.51% |
| THAT 1 GUY vs Lili | 92–84 | 52.27% |
| THAT 1 GUY vs Devil Jin | 92–81 | 53.18% |
| THAT 1 GUY vs Lars | 85–73 | 53.80% |
| THAT 1 GUY vs Paul | 69–67 | 50.74% |
| THAT 1 GUY vs Feng | 67–68 | 49.63% |
| THAT 1 GUY vs Eddy | 57–70 | 44.88% |
| THAT 1 GUY vs Jun | 47–76 | 38.21% |
| THAT 1 GUY vs Victor | 56–66 | 45.90% |
| THAT 1 GUY vs Asuka | 66–55 | 54.55% |
| THAT 1 GUY vs Claudio | 48–71 | 40.34% |
| THAT 1 GUY vs Lee | 49–69 | 41.53% |
| THAT 1 GUY vs Alisa | 67–46 | 59.29% |
| THAT 1 GUY vs Leo | 54–56 | 49.09% |
| THAT 1 GUY vs Nina | 50–54 | 48.08% |
| THAT 1 GUY vs Leroy | 46–52 | 46.94% |
| THAT 1 GUY vs Xiaoyu | 47–49 | 48.96% |
| THAT 1 GUY vs Shaheen | 43–51 | 45.74% |
| THAT 1 GUY vs Azucena | 28–66 | 29.79% |
| THAT 1 GUY vs Clive | 49–45 | 52.13% |
| THAT 1 GUY vs Lidia | 37–50 | 42.53% |
| THAT 1 GUY vs Raven | 36–43 | 45.57% |
| THAT 1 GUY vs Jack-8 | 28–50 | 35.90% |
| THAT 1 GUY vs Miary Zo | 33–44 | 42.86% |
| THAT 1 GUY vs Zafina | 16–45 | 26.23% |
| THAT 1 GUY vs Fahkumram | 26–30 | 46.43% |
| THAT 1 GUY vs Kuma | 33–21 | 61.11% |
| THAT 1 GUY vs Anna | 19–26 | 42.22% |
| THAT 1 GUY vs Panda | 10–13 | 43.48% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.