| Crackzuya vs Kazuya | 137–131 | 51.12% |
| Crackzuya vs Jin | 111–123 | 47.44% |
| Crackzuya vs Bryan | 90–116 | 43.69% |
| Crackzuya vs Reina | 104–82 | 55.91% |
| Crackzuya vs Steve | 68–71 | 48.92% |
| Crackzuya vs King | 72–65 | 52.55% |
| Crackzuya vs Hwoarang | 49–83 | 37.12% |
| Crackzuya vs Law | 45–72 | 38.46% |
| Crackzuya vs Heihachi | 50–66 | 43.10% |
| Crackzuya vs Dragunov | 50–60 | 45.45% |
| Crackzuya vs Lili | 48–47 | 50.53% |
| Crackzuya vs Yoshimitsu | 35–52 | 40.23% |
| Crackzuya vs Paul | 32–50 | 39.02% |
| Crackzuya vs Lee | 29–50 | 36.71% |
| Crackzuya vs Nina | 31–42 | 42.47% |
| Crackzuya vs Asuka | 30–42 | 41.67% |
| Crackzuya vs Devil Jin | 33–39 | 45.83% |
| Crackzuya vs Clive | 23–48 | 32.39% |
| Crackzuya vs Azucena | 22–38 | 36.67% |
| Crackzuya vs Victor | 26–32 | 44.83% |
| Crackzuya vs Eddy | 20–38 | 34.48% |
| Crackzuya vs Xiaoyu | 17–34 | 33.33% |
| Crackzuya vs Feng | 15–30 | 33.33% |
| Crackzuya vs Claudio | 26–19 | 57.78% |
| Crackzuya vs Jun | 22–22 | 50.00% |
| Crackzuya vs Lars | 15–24 | 38.46% |
| Crackzuya vs Leo | 17–18 | 48.57% |
| Crackzuya vs Alisa | 12–22 | 35.29% |
| Crackzuya vs Kuma | 14–16 | 46.67% |
| Crackzuya vs Jack-8 | 5–24 | 17.24% |
| Crackzuya vs Leroy | 16–12 | 57.14% |
| Crackzuya vs Armor King | 14–11 | 56.00% |
| Crackzuya vs Lidia | 12–12 | 50.00% |
| Crackzuya vs Shaheen | 6–15 | 28.57% |
| Crackzuya vs Zafina | 7–14 | 33.33% |
| Crackzuya vs Fahkumram | 9–12 | 42.86% |
| Crackzuya vs Anna | 10–9 | 52.63% |
| Crackzuya vs Raven | 6–8 | 42.86% |
| Crackzuya vs Panda | 6–4 | 60.00% |
| Crackzuya vs Miary Zo | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.