Name history
| monkey d. garyu | |
| shinryu abe | |
| hey hachiko | |
| king kuma | |
| john kuma | |
| a #BearMoment | |
| #realkumer | |
| new acc my bad |
| monkey d. garyu vs Heihachi | 25–30 | 45.45% |
| monkey d. garyu vs Reina | 34–6 | 85.00% |
| monkey d. garyu vs Jin | 29–10 | 74.36% |
| monkey d. garyu vs King | 27–9 | 75.00% |
| monkey d. garyu vs Dragunov | 19–14 | 57.58% |
| monkey d. garyu vs Steve | 20–9 | 68.97% |
| monkey d. garyu vs Kazuya | 14–14 | 50.00% |
| monkey d. garyu vs Law | 15–10 | 60.00% |
| monkey d. garyu vs Yoshimitsu | 17–6 | 73.91% |
| monkey d. garyu vs Bryan | 13–8 | 61.90% |
| monkey d. garyu vs Jun | 10–11 | 47.62% |
| monkey d. garyu vs Lidia | 13–6 | 68.42% |
| monkey d. garyu vs Paul | 10–7 | 58.82% |
| monkey d. garyu vs Hwoarang | 10–7 | 58.82% |
| monkey d. garyu vs Devil Jin | 11–6 | 64.71% |
| monkey d. garyu vs Xiaoyu | 10–6 | 62.50% |
| monkey d. garyu vs Lee | 11–5 | 68.75% |
| monkey d. garyu vs Victor | 9–5 | 64.29% |
| monkey d. garyu vs Lars | 6–7 | 46.15% |
| monkey d. garyu vs Kuma | 5–8 | 38.46% |
| monkey d. garyu vs Asuka | 7–4 | 63.64% |
| monkey d. garyu vs Azucena | 9–2 | 81.82% |
| monkey d. garyu vs Leo | 5–5 | 50.00% |
| monkey d. garyu vs Shaheen | 5–5 | 50.00% |
| monkey d. garyu vs Nina | 6–4 | 60.00% |
| monkey d. garyu vs Lili | 6–3 | 66.67% |
| monkey d. garyu vs Leroy | 6–2 | 75.00% |
| monkey d. garyu vs Claudio | 3–3 | 50.00% |
| monkey d. garyu vs Zafina | 5–1 | 83.33% |
| monkey d. garyu vs Panda | 0–4 | 0.00% |
| monkey d. garyu vs Eddy | 1–3 | 25.00% |
| monkey d. garyu vs Jack-8 | 1–2 | 33.33% |
| monkey d. garyu vs Feng | 0–2 | 0.00% |
| monkey d. garyu vs Alisa | 1–1 | 50.00% |
| monkey d. garyu vs Clive | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.