| iNateHiggers vs Heihachi | 24–24 | 50.00% |
| iNateHiggers vs Bryan | 25–21 | 54.35% |
| iNateHiggers vs Armor King | 29–16 | 64.44% |
| iNateHiggers vs Kazuya | 16–28 | 36.36% |
| iNateHiggers vs Reina | 23–21 | 52.27% |
| iNateHiggers vs King | 24–18 | 57.14% |
| iNateHiggers vs Jin | 16–17 | 48.48% |
| iNateHiggers vs Devil Jin | 13–20 | 39.39% |
| iNateHiggers vs Hwoarang | 18–11 | 62.07% |
| iNateHiggers vs Law | 19–7 | 73.08% |
| iNateHiggers vs Dragunov | 13–13 | 50.00% |
| iNateHiggers vs Paul | 15–6 | 71.43% |
| iNateHiggers vs Lili | 8–13 | 38.10% |
| iNateHiggers vs Steve | 10–9 | 52.63% |
| iNateHiggers vs Azucena | 10–9 | 52.63% |
| iNateHiggers vs Yoshimitsu | 8–10 | 44.44% |
| iNateHiggers vs Asuka | 13–5 | 72.22% |
| iNateHiggers vs Lidia | 11–7 | 61.11% |
| iNateHiggers vs Xiaoyu | 6–10 | 37.50% |
| iNateHiggers vs Leroy | 8–7 | 53.33% |
| iNateHiggers vs Eddy | 5–7 | 41.67% |
| iNateHiggers vs Clive | 3–9 | 25.00% |
| iNateHiggers vs Fahkumram | 6–6 | 50.00% |
| iNateHiggers vs Lee | 4–7 | 36.36% |
| iNateHiggers vs Jun | 5–6 | 45.45% |
| iNateHiggers vs Leo | 6–4 | 60.00% |
| iNateHiggers vs Alisa | 3–6 | 33.33% |
| iNateHiggers vs Raven | 6–2 | 75.00% |
| iNateHiggers vs Anna | 5–3 | 62.50% |
| iNateHiggers vs Kuma | 2–5 | 28.57% |
| iNateHiggers vs Nina | 3–3 | 50.00% |
| iNateHiggers vs Lars | 2–3 | 40.00% |
| iNateHiggers vs Shaheen | 4–1 | 80.00% |
| iNateHiggers vs Victor | 2–3 | 40.00% |
| iNateHiggers vs Jack-8 | 2–2 | 50.00% |
| iNateHiggers vs Feng | 2–2 | 50.00% |
| iNateHiggers vs Zafina | 1–3 | 25.00% |
| iNateHiggers vs Claudio | 2–0 | 100.00% |
| iNateHiggers vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.