| YoungXSkills vs King | 123–162 | 43.16% |
| YoungXSkills vs Kazuya | 129–136 | 48.68% |
| YoungXSkills vs Jin | 81–144 | 36.00% |
| YoungXSkills vs Reina | 74–114 | 39.36% |
| YoungXSkills vs Hwoarang | 75–99 | 43.10% |
| YoungXSkills vs Steve | 70–89 | 44.03% |
| YoungXSkills vs Bryan | 52–83 | 38.52% |
| YoungXSkills vs Lili | 60–72 | 45.45% |
| YoungXSkills vs Law | 35–92 | 27.56% |
| YoungXSkills vs Eddy | 45–81 | 35.71% |
| YoungXSkills vs Jun | 39–81 | 32.50% |
| YoungXSkills vs Dragunov | 47–63 | 42.73% |
| YoungXSkills vs Yoshimitsu | 42–67 | 38.53% |
| YoungXSkills vs Heihachi | 34–75 | 31.19% |
| YoungXSkills vs Paul | 37–69 | 34.91% |
| YoungXSkills vs Asuka | 32–72 | 30.77% |
| YoungXSkills vs Victor | 49–51 | 49.00% |
| YoungXSkills vs Lee | 51–44 | 53.68% |
| YoungXSkills vs Azucena | 38–57 | 40.00% |
| YoungXSkills vs Nina | 34–56 | 37.78% |
| YoungXSkills vs Devil Jin | 32–50 | 39.02% |
| YoungXSkills vs Leo | 36–40 | 47.37% |
| YoungXSkills vs Lars | 29–43 | 40.28% |
| YoungXSkills vs Lidia | 25–36 | 40.98% |
| YoungXSkills vs Xiaoyu | 28–29 | 49.12% |
| YoungXSkills vs Claudio | 18–34 | 34.62% |
| YoungXSkills vs Alisa | 18–30 | 37.50% |
| YoungXSkills vs Leroy | 14–34 | 29.17% |
| YoungXSkills vs Feng | 15–21 | 41.67% |
| YoungXSkills vs Raven | 18–18 | 50.00% |
| YoungXSkills vs Kuma | 11–24 | 31.43% |
| YoungXSkills vs Jack-8 | 5–26 | 16.13% |
| YoungXSkills vs Zafina | 15–11 | 57.69% |
| YoungXSkills vs Shaheen | 6–19 | 24.00% |
| YoungXSkills vs Clive | 11–11 | 50.00% |
| YoungXSkills vs Panda | 3–18 | 14.29% |
| YoungXSkills vs Anna | 4–15 | 21.05% |
| YoungXSkills vs Fahkumram | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.