| Ofito95 vs Jun | 667–136–2 | 83.06% |
| Ofito95 vs Hwoarang | 263–285 | 47.99% |
| Ofito95 vs Jin | 229–232 | 49.67% |
| Ofito95 vs Bryan | 223–237 | 48.48% |
| Ofito95 vs Kazuya | 242–190 | 56.02% |
| Ofito95 vs Steve | 197–196 | 50.13% |
| Ofito95 vs King | 214–169 | 55.87% |
| Ofito95 vs Dragunov | 173–193 | 47.27% |
| Ofito95 vs Lili | 168–185 | 47.59% |
| Ofito95 vs Law | 154–165 | 48.28% |
| Ofito95 vs Armor King | 172–143 | 54.60% |
| Ofito95 vs Lars | 152–159–1 | 48.87% |
| Ofito95 vs Lee | 163–142 | 53.44% |
| Ofito95 vs Yoshimitsu | 144–148 | 49.32% |
| Ofito95 vs Reina | 121–163 | 42.61% |
| Ofito95 vs Heihachi | 135–140 | 49.09% |
| Ofito95 vs Paul | 143–124 | 53.56% |
| Ofito95 vs Asuka | 147–120 | 55.06% |
| Ofito95 vs Devil Jin | 123–122 | 50.20% |
| Ofito95 vs Leroy | 118–123 | 48.96% |
| Ofito95 vs Feng | 118–116 | 50.43% |
| Ofito95 vs Eddy | 111–122 | 47.64% |
| Ofito95 vs Nina | 91–132 | 40.81% |
| Ofito95 vs Azucena | 103–118 | 46.61% |
| Ofito95 vs Leo | 110–107 | 50.69% |
| Ofito95 vs Alisa | 110–107 | 50.69% |
| Ofito95 vs Victor | 92–115 | 44.44% |
| Ofito95 vs Zafina | 94–109 | 46.31% |
| Ofito95 vs Raven | 102–96 | 51.52% |
| Ofito95 vs Xiaoyu | 106–90 | 54.08% |
| Ofito95 vs Claudio | 77–110 | 41.18% |
| Ofito95 vs Jack-8 | 84–102 | 45.16% |
| Ofito95 vs Lidia | 61–113 | 35.06% |
| Ofito95 vs Shaheen | 66–99 | 40.00% |
| Ofito95 vs Anna | 63–91 | 40.91% |
| Ofito95 vs Fahkumram | 63–80 | 44.06% |
| Ofito95 vs Kuma | 56–68 | 45.16% |
| Ofito95 vs Clive | 22–46 | 32.35% |
| Ofito95 vs Panda | 24–23 | 51.06% |
| Ofito95 vs Miary Zo | 18–22 | 45.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.