| Cr4azyDiamond vs Jin | 68–75 | 47.55% |
| Cr4azyDiamond vs King | 64–74 | 46.38% |
| Cr4azyDiamond vs Bryan | 63–58 | 52.07% |
| Cr4azyDiamond vs Hwoarang | 55–61 | 47.41% |
| Cr4azyDiamond vs Law | 55–47 | 53.92% |
| Cr4azyDiamond vs Kazuya | 54–47 | 53.47% |
| Cr4azyDiamond vs Reina | 61–36 | 62.89% |
| Cr4azyDiamond vs Lili | 53–37 | 58.89% |
| Cr4azyDiamond vs Steve | 44–43 | 50.57% |
| Cr4azyDiamond vs Dragunov | 44–39–2 | 53.01% |
| Cr4azyDiamond vs Lars | 34–48 | 41.46% |
| Cr4azyDiamond vs Yoshimitsu | 39–34 | 53.42% |
| Cr4azyDiamond vs Paul | 36–33 | 52.17% |
| Cr4azyDiamond vs Lee | 32–34 | 48.48% |
| Cr4azyDiamond vs Xiaoyu | 37–27 | 57.81% |
| Cr4azyDiamond vs Victor | 28–36 | 43.75% |
| Cr4azyDiamond vs Lidia | 38–26 | 59.38% |
| Cr4azyDiamond vs Asuka | 38–23 | 62.30% |
| Cr4azyDiamond vs Azucena | 41–20 | 67.21% |
| Cr4azyDiamond vs Jun | 34–25 | 57.63% |
| Cr4azyDiamond vs Devil Jin | 28–30 | 48.28% |
| Cr4azyDiamond vs Nina | 37–18 | 67.27% |
| Cr4azyDiamond vs Eddy | 27–24 | 52.94% |
| Cr4azyDiamond vs Alisa | 28–18 | 60.87% |
| Cr4azyDiamond vs Heihachi | 16–30 | 34.78% |
| Cr4azyDiamond vs Feng | 21–22 | 48.84% |
| Cr4azyDiamond vs Leroy | 28–13 | 68.29% |
| Cr4azyDiamond vs Claudio | 25–15 | 62.50% |
| Cr4azyDiamond vs Jack-8 | 23–16 | 58.97% |
| Cr4azyDiamond vs Raven | 15–21 | 41.67% |
| Cr4azyDiamond vs Zafina | 13–18 | 41.94% |
| Cr4azyDiamond vs Kuma | 12–17 | 41.38% |
| Cr4azyDiamond vs Leo | 12–15 | 44.44% |
| Cr4azyDiamond vs Fahkumram | 11–12 | 47.83% |
| Cr4azyDiamond vs Shaheen | 5–9 | 35.71% |
| Cr4azyDiamond vs Armor King | 6–6 | 50.00% |
| Cr4azyDiamond vs Clive | 6–4 | 60.00% |
| Cr4azyDiamond vs Anna | 4–6 | 40.00% |
| Cr4azyDiamond vs Panda | 5–3 | 62.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.