| SkyKingCrow vs Kazuya | 175–215 | 44.87% |
| SkyKingCrow vs King | 161–178 | 47.49% |
| SkyKingCrow vs Bryan | 158–152 | 50.97% |
| SkyKingCrow vs Reina | 169–116 | 59.30% |
| SkyKingCrow vs Jin | 126–143 | 46.84% |
| SkyKingCrow vs Steve | 116–133 | 46.59% |
| SkyKingCrow vs Law | 91–133 | 40.62% |
| SkyKingCrow vs Dragunov | 89–123 | 41.98% |
| SkyKingCrow vs Lili | 81–107 | 43.09% |
| SkyKingCrow vs Yoshimitsu | 68–119 | 36.36% |
| SkyKingCrow vs Paul | 88–94 | 48.35% |
| SkyKingCrow vs Armor King | 89–93 | 48.90% |
| SkyKingCrow vs Hwoarang | 84–77 | 52.17% |
| SkyKingCrow vs Lee | 69–83 | 45.39% |
| SkyKingCrow vs Azucena | 78–64 | 54.93% |
| SkyKingCrow vs Lars | 68–72 | 48.57% |
| SkyKingCrow vs Jun | 80–60 | 57.14% |
| SkyKingCrow vs Heihachi | 64–69 | 48.12% |
| SkyKingCrow vs Asuka | 46–81 | 36.22% |
| SkyKingCrow vs Devil Jin | 67–53 | 55.83% |
| SkyKingCrow vs Leo | 54–56 | 49.09% |
| SkyKingCrow vs Nina | 34–63 | 35.05% |
| SkyKingCrow vs Xiaoyu | 39–56 | 41.05% |
| SkyKingCrow vs Feng | 31–58 | 34.83% |
| SkyKingCrow vs Alisa | 44–45 | 49.44% |
| SkyKingCrow vs Kuma | 38–50 | 43.18% |
| SkyKingCrow vs Fahkumram | 35–53 | 39.77% |
| SkyKingCrow vs Victor | 41–42 | 49.40% |
| SkyKingCrow vs Eddy | 33–43 | 43.42% |
| SkyKingCrow vs Raven | 43–31 | 58.11% |
| SkyKingCrow vs Leroy | 19–45 | 29.69% |
| SkyKingCrow vs Jack-8 | 34–28 | 54.84% |
| SkyKingCrow vs Shaheen | 26–31 | 45.61% |
| SkyKingCrow vs Claudio | 30–23 | 56.60% |
| SkyKingCrow vs Anna | 20–17 | 54.05% |
| SkyKingCrow vs Miary Zo | 15–20 | 42.86% |
| SkyKingCrow vs Zafina | 11–19 | 36.67% |
| SkyKingCrow vs Lidia | 7–19 | 26.92% |
| SkyKingCrow vs Panda | 9–15 | 37.50% |
| SkyKingCrow vs Clive | 11–12 | 47.83% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.