| KollIk037 vs Kazuya | 115–142 | 44.75% |
| KollIk037 vs Jin | 68–94 | 41.98% |
| KollIk037 vs Bryan | 73–74 | 49.66% |
| KollIk037 vs Reina | 67–67 | 50.00% |
| KollIk037 vs King | 54–77 | 41.22% |
| KollIk037 vs Heihachi | 44–75 | 36.97% |
| KollIk037 vs Hwoarang | 45–70 | 39.13% |
| KollIk037 vs Dragunov | 51–59 | 46.36% |
| KollIk037 vs Steve | 48–59 | 44.86% |
| KollIk037 vs Yoshimitsu | 51–48 | 51.52% |
| KollIk037 vs Fahkumram | 33–54 | 37.93% |
| KollIk037 vs Jun | 36–42 | 46.15% |
| KollIk037 vs Law | 31–44 | 41.33% |
| KollIk037 vs Lee | 38–30 | 55.88% |
| KollIk037 vs Azucena | 27–40 | 40.30% |
| KollIk037 vs Anna | 19–45 | 29.69% |
| KollIk037 vs Paul | 20–43 | 31.75% |
| KollIk037 vs Victor | 26–36 | 41.94% |
| KollIk037 vs Lili | 29–31 | 48.33% |
| KollIk037 vs Nina | 22–34 | 39.29% |
| KollIk037 vs Devil Jin | 20–30 | 40.00% |
| KollIk037 vs Leroy | 20–27 | 42.55% |
| KollIk037 vs Lidia | 18–27 | 40.00% |
| KollIk037 vs Asuka | 19–25 | 43.18% |
| KollIk037 vs Armor King | 20–22 | 47.62% |
| KollIk037 vs Eddy | 19–21 | 47.50% |
| KollIk037 vs Clive | 20–20 | 50.00% |
| KollIk037 vs Alisa | 14–24 | 36.84% |
| KollIk037 vs Raven | 18–18 | 50.00% |
| KollIk037 vs Feng | 17–18 | 48.57% |
| KollIk037 vs Lars | 13–22 | 37.14% |
| KollIk037 vs Leo | 13–16 | 44.83% |
| KollIk037 vs Claudio | 7–22 | 24.14% |
| KollIk037 vs Miary Zo | 9–18 | 33.33% |
| KollIk037 vs Jack-8 | 12–12 | 50.00% |
| KollIk037 vs Xiaoyu | 10–11 | 47.62% |
| KollIk037 vs Shaheen | 4–10 | 28.57% |
| KollIk037 vs Zafina | 8–6 | 57.14% |
| KollIk037 vs Kuma | 1–5 | 16.67% |
| KollIk037 vs Panda | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.