| TNT | Apolo vs Jin | 74–44–1 | 62.71% |
| TNT | Apolo vs King | 56–28 | 66.67% |
| TNT | Apolo vs Hwoarang | 48–26 | 64.86% |
| TNT | Apolo vs Kazuya | 53–21 | 71.62% |
| TNT | Apolo vs Yoshimitsu | 44–28 | 61.11% |
| TNT | Apolo vs Bryan | 42–27 | 60.87% |
| TNT | Apolo vs Steve | 32–33 | 49.23% |
| TNT | Apolo vs Law | 36–27 | 57.14% |
| TNT | Apolo vs Xiaoyu | 28–35 | 44.44% |
| TNT | Apolo vs Devil Jin | 34–26 | 56.67% |
| TNT | Apolo vs Jun | 32–27 | 54.24% |
| TNT | Apolo vs Lee | 42–16 | 72.41% |
| TNT | Apolo vs Asuka | 35–17 | 67.31% |
| TNT | Apolo vs Feng | 34–17 | 66.67% |
| TNT | Apolo vs Dragunov | 32–19 | 62.75% |
| TNT | Apolo vs Reina | 32–17 | 65.31% |
| TNT | Apolo vs Eddy | 20–29 | 40.82% |
| TNT | Apolo vs Lars | 29–16 | 64.44% |
| TNT | Apolo vs Leroy | 21–24 | 46.67% |
| TNT | Apolo vs Leo | 22–19 | 53.66% |
| TNT | Apolo vs Nina | 28–13 | 68.29% |
| TNT | Apolo vs Zafina | 29–12 | 70.73% |
| TNT | Apolo vs Lili | 24–13 | 64.86% |
| TNT | Apolo vs Azucena | 21–14 | 60.00% |
| TNT | Apolo vs Alisa | 21–12 | 63.64% |
| TNT | Apolo vs Lidia | 16–16 | 50.00% |
| TNT | Apolo vs Jack-8 | 15–15 | 50.00% |
| TNT | Apolo vs Shaheen | 13–17 | 43.33% |
| TNT | Apolo vs Heihachi | 15–15 | 50.00% |
| TNT | Apolo vs Kuma | 17–12 | 58.62% |
| TNT | Apolo vs Victor | 15–14 | 51.72% |
| TNT | Apolo vs Raven | 20–5 | 80.00% |
| TNT | Apolo vs Claudio | 16–7 | 69.57% |
| TNT | Apolo vs Anna | 15–6 | 71.43% |
| TNT | Apolo vs Paul | 15–5 | 75.00% |
| TNT | Apolo vs Panda | 8–10 | 44.44% |
| TNT | Apolo vs Clive | 6–7 | 46.15% |
| TNT | Apolo vs Fahkumram | 7–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.