Name history
| GiantSwing | |
| Kaylaxox | |
| .... | |
| KingsLeftNut | |
| P2 Practice | |
| HEYHACHEE | |
| amihsim ihcahie |
| GiantSwing vs Kazuya | 39–31 | 55.71% |
| GiantSwing vs Steve | 45–15 | 75.00% |
| GiantSwing vs Jin | 36–20 | 64.29% |
| GiantSwing vs Heihachi | 36–16 | 69.23% |
| GiantSwing vs Bryan | 31–17 | 64.58% |
| GiantSwing vs King | 32–14 | 69.57% |
| GiantSwing vs Reina | 25–13 | 65.79% |
| GiantSwing vs Law | 25–12 | 67.57% |
| GiantSwing vs Azucena | 20–16 | 55.56% |
| GiantSwing vs Clive | 24–11 | 68.57% |
| GiantSwing vs Dragunov | 19–12 | 61.29% |
| GiantSwing vs Lili | 14–16 | 46.67% |
| GiantSwing vs Lee | 18–11 | 62.07% |
| GiantSwing vs Yoshimitsu | 22–5 | 81.48% |
| GiantSwing vs Victor | 15–12 | 55.56% |
| GiantSwing vs Lidia | 19–8 | 70.37% |
| GiantSwing vs Xiaoyu | 16–10 | 61.54% |
| GiantSwing vs Feng | 15–11 | 57.69% |
| GiantSwing vs Jun | 13–11 | 54.17% |
| GiantSwing vs Lars | 10–13 | 43.48% |
| GiantSwing vs Miary Zo | 16–7 | 69.57% |
| GiantSwing vs Asuka | 14–8 | 63.64% |
| GiantSwing vs Devil Jin | 14–7 | 66.67% |
| GiantSwing vs Hwoarang | 12–6 | 66.67% |
| GiantSwing vs Alisa | 10–8 | 55.56% |
| GiantSwing vs Fahkumram | 9–8 | 52.94% |
| GiantSwing vs Paul | 9–7 | 56.25% |
| GiantSwing vs Raven | 11–4 | 73.33% |
| GiantSwing vs Claudio | 9–5 | 64.29% |
| GiantSwing vs Nina | 5–9 | 35.71% |
| GiantSwing vs Leo | 9–4 | 69.23% |
| GiantSwing vs Jack-8 | 7–4 | 63.64% |
| GiantSwing vs Leroy | 5–4 | 55.56% |
| GiantSwing vs Shaheen | 4–4 | 50.00% |
| GiantSwing vs Kuma | 7–1 | 87.50% |
| GiantSwing vs Armor King | 6–2 | 75.00% |
| GiantSwing vs Eddy | 3–4 | 42.86% |
| GiantSwing vs Anna | 3–2 | 60.00% |
| GiantSwing vs Zafina | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.