| RealCrisander vs Hwoarang | 134–153 | 46.69% |
| RealCrisander vs Heihachi | 140–129 | 52.04% |
| RealCrisander vs King | 129–138 | 48.31% |
| RealCrisander vs Bryan | 129–135 | 48.86% |
| RealCrisander vs Jin | 113–134 | 45.75% |
| RealCrisander vs Kazuya | 87–144 | 37.66% |
| RealCrisander vs Law | 103–117 | 46.82% |
| RealCrisander vs Reina | 116–103 | 52.97% |
| RealCrisander vs Paul | 78–99 | 44.07% |
| RealCrisander vs Jun | 88–85 | 50.87% |
| RealCrisander vs Lars | 94–71 | 56.97% |
| RealCrisander vs Lili | 96–68 | 58.54% |
| RealCrisander vs Yoshimitsu | 87–69 | 55.77% |
| RealCrisander vs Steve | 85–68 | 55.56% |
| RealCrisander vs Azucena | 80–72 | 52.63% |
| RealCrisander vs Nina | 75–70 | 51.72% |
| RealCrisander vs Dragunov | 68–68 | 50.00% |
| RealCrisander vs Clive | 56–76 | 42.42% |
| RealCrisander vs Asuka | 64–64 | 50.00% |
| RealCrisander vs Leroy | 61–61 | 50.00% |
| RealCrisander vs Lee | 63–57 | 52.50% |
| RealCrisander vs Devil Jin | 69–49 | 58.47% |
| RealCrisander vs Eddy | 56–56 | 50.00% |
| RealCrisander vs Victor | 53–58 | 47.75% |
| RealCrisander vs Raven | 54–56 | 49.09% |
| RealCrisander vs Xiaoyu | 60–40 | 60.00% |
| RealCrisander vs Feng | 45–38 | 54.22% |
| RealCrisander vs Alisa | 36–45 | 44.44% |
| RealCrisander vs Claudio | 43–34 | 55.84% |
| RealCrisander vs Lidia | 39–37 | 51.32% |
| RealCrisander vs Leo | 29–43 | 40.28% |
| RealCrisander vs Zafina | 39–31 | 55.71% |
| RealCrisander vs Jack-8 | 33–30 | 52.38% |
| RealCrisander vs Shaheen | 23–37 | 38.33% |
| RealCrisander vs Kuma | 22–27 | 44.90% |
| RealCrisander vs Panda | 22–19 | 53.66% |
| RealCrisander vs Anna | 15–13 | 53.57% |
| RealCrisander vs Fahkumram | 11–12 | 47.83% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.