| Daahkness vs Kazuya | 167–230 | 42.07% |
| Daahkness vs King | 166–161 | 50.76% |
| Daahkness vs Jin | 131–180 | 42.12% |
| Daahkness vs Steve | 110–159 | 40.89% |
| Daahkness vs Bryan | 106–141 | 42.91% |
| Daahkness vs Reina | 113–128 | 46.89% |
| Daahkness vs Heihachi | 96–132 | 42.11% |
| Daahkness vs Dragunov | 84–101 | 45.41% |
| Daahkness vs Hwoarang | 71–109 | 39.44% |
| Daahkness vs Law | 68–102 | 40.00% |
| Daahkness vs Paul | 65–94 | 40.88% |
| Daahkness vs Yoshimitsu | 69–86 | 44.52% |
| Daahkness vs Armor King | 63–92 | 40.65% |
| Daahkness vs Lili | 64–89 | 41.83% |
| Daahkness vs Lee | 53–85 | 38.41% |
| Daahkness vs Eddy | 58–64 | 47.54% |
| Daahkness vs Xiaoyu | 50–66 | 43.10% |
| Daahkness vs Asuka | 39–76 | 33.91% |
| Daahkness vs Lars | 47–64 | 42.34% |
| Daahkness vs Clive | 49–62 | 44.14% |
| Daahkness vs Azucena | 49–56 | 46.67% |
| Daahkness vs Jun | 49–53 | 48.04% |
| Daahkness vs Leroy | 38–59 | 39.18% |
| Daahkness vs Lidia | 42–49 | 46.15% |
| Daahkness vs Victor | 42–46 | 47.73% |
| Daahkness vs Devil Jin | 45–40 | 52.94% |
| Daahkness vs Anna | 36–45 | 44.44% |
| Daahkness vs Fahkumram | 30–48 | 38.46% |
| Daahkness vs Nina | 33–44 | 42.86% |
| Daahkness vs Feng | 29–44 | 39.73% |
| Daahkness vs Leo | 42–30 | 58.33% |
| Daahkness vs Alisa | 33–39 | 45.83% |
| Daahkness vs Claudio | 29–32 | 47.54% |
| Daahkness vs Raven | 19–42 | 31.15% |
| Daahkness vs Miary Zo | 24–34 | 41.38% |
| Daahkness vs Jack-8 | 16–35 | 31.37% |
| Daahkness vs Zafina | 16–25 | 39.02% |
| Daahkness vs Shaheen | 15–24 | 38.46% |
| Daahkness vs Kuma | 14–14 | 50.00% |
| Daahkness vs Panda | 6–9 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.