| Jelovi66 vs Jin | 340–302 | 52.96% |
| Jelovi66 vs Kazuya | 312–286 | 52.17% |
| Jelovi66 vs Bryan | 289–255 | 53.12% |
| Jelovi66 vs Hwoarang | 259–214 | 54.76% |
| Jelovi66 vs King | 257–212 | 54.80% |
| Jelovi66 vs Law | 205–174 | 54.09% |
| Jelovi66 vs Heihachi | 187–185 | 50.27% |
| Jelovi66 vs Lee | 180–188 | 48.91% |
| Jelovi66 vs Reina | 204–157 | 56.51% |
| Jelovi66 vs Dragunov | 181–170 | 51.57% |
| Jelovi66 vs Devil Jin | 180–163 | 52.48% |
| Jelovi66 vs Paul | 130–192 | 40.37% |
| Jelovi66 vs Steve | 151–149 | 50.33% |
| Jelovi66 vs Lidia | 182–118 | 60.67% |
| Jelovi66 vs Lili | 176–122 | 59.06% |
| Jelovi66 vs Yoshimitsu | 143–147 | 49.31% |
| Jelovi66 vs Jun | 155–107 | 59.16% |
| Jelovi66 vs Feng | 115–108 | 51.57% |
| Jelovi66 vs Raven | 112–102 | 52.34% |
| Jelovi66 vs Nina | 116–96 | 54.72% |
| Jelovi66 vs Victor | 100–102 | 49.50% |
| Jelovi66 vs Azucena | 121–77 | 61.11% |
| Jelovi66 vs Claudio | 98–98 | 50.00% |
| Jelovi66 vs Lars | 81–112 | 41.97% |
| Jelovi66 vs Xiaoyu | 88–95 | 48.09% |
| Jelovi66 vs Asuka | 79–90 | 46.75% |
| Jelovi66 vs Alisa | 81–87 | 48.21% |
| Jelovi66 vs Jack-8 | 79–76 | 50.97% |
| Jelovi66 vs Leroy | 57–92 | 38.26% |
| Jelovi66 vs Eddy | 93–56 | 62.42% |
| Jelovi66 vs Leo | 79–66 | 54.48% |
| Jelovi66 vs Fahkumram | 73–62 | 54.07% |
| Jelovi66 vs Kuma | 68–58 | 53.97% |
| Jelovi66 vs Zafina | 43–76 | 36.13% |
| Jelovi66 vs Shaheen | 49–63 | 43.75% |
| Jelovi66 vs Clive | 57–47 | 54.81% |
| Jelovi66 vs Armor King | 28–31 | 47.46% |
| Jelovi66 vs Panda | 22–29 | 43.14% |
| Jelovi66 vs Anna | 17–26 | 39.53% |
| Jelovi66 vs Miary Zo | 5–2 | 71.43% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.