| PixelGameboy vs Jin | 19–19 | 50.00% |
| PixelGameboy vs Hwoarang | 24–12 | 66.67% |
| PixelGameboy vs Reina | 23–9 | 71.88% |
| PixelGameboy vs Heihachi | 10–21 | 32.26% |
| PixelGameboy vs Bryan | 12–17 | 41.38% |
| PixelGameboy vs Law | 18–10 | 64.29% |
| PixelGameboy vs Lars | 15–12 | 55.56% |
| PixelGameboy vs Paul | 11–14 | 44.00% |
| PixelGameboy vs King | 12–13 | 48.00% |
| PixelGameboy vs Yoshimitsu | 8–17 | 32.00% |
| PixelGameboy vs Asuka | 13–12 | 52.00% |
| PixelGameboy vs Steve | 12–10 | 54.55% |
| PixelGameboy vs Kazuya | 10–11 | 47.62% |
| PixelGameboy vs Nina | 8–11 | 42.11% |
| PixelGameboy vs Lee | 6–11 | 35.29% |
| PixelGameboy vs Devil Jin | 5–11 | 31.25% |
| PixelGameboy vs Azucena | 9–7 | 56.25% |
| PixelGameboy vs Alisa | 4–8 | 33.33% |
| PixelGameboy vs Feng | 6–4 | 60.00% |
| PixelGameboy vs Lili | 7–3 | 70.00% |
| PixelGameboy vs Jun | 2–8 | 20.00% |
| PixelGameboy vs Victor | 1–9 | 10.00% |
| PixelGameboy vs Armor King | 7–3 | 70.00% |
| PixelGameboy vs Miary Zo | 5–5 | 50.00% |
| PixelGameboy vs Leo | 4–5 | 44.44% |
| PixelGameboy vs Claudio | 3–6 | 33.33% |
| PixelGameboy vs Dragunov | 4–4 | 50.00% |
| PixelGameboy vs Eddy | 4–4 | 50.00% |
| PixelGameboy vs Clive | 4–4 | 50.00% |
| PixelGameboy vs Panda | 3–2 | 60.00% |
| PixelGameboy vs Lidia | 2–3 | 40.00% |
| PixelGameboy vs Shaheen | 0–4 | 0.00% |
| PixelGameboy vs Jack-8 | 2–1 | 66.67% |
| PixelGameboy vs Kuma | 1–2 | 33.33% |
| PixelGameboy vs Zafina | 1–2 | 33.33% |
| PixelGameboy vs Xiaoyu | 0–2 | 0.00% |
| PixelGameboy vs Leroy | 0–2 | 0.00% |
| PixelGameboy vs Fahkumram | 2–0 | 100.00% |
| PixelGameboy vs Raven | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.