Name history
| Broly_z_oficial | |
| KAWAKAMI GENSAI | |
| SCARLET | |
| Lilith | |
| Broly z | |
| Kouda genbei |
| Broly_z_oficial vs Nina | 16–18 | 47.06% |
| Broly_z_oficial vs Jin | 12–21 | 36.36% |
| Broly_z_oficial vs Jun | 7–19 | 26.92% |
| Broly_z_oficial vs Clive | 9–16 | 36.00% |
| Broly_z_oficial vs Heihachi | 4–17 | 19.05% |
| Broly_z_oficial vs Law | 5–15 | 25.00% |
| Broly_z_oficial vs Reina | 12–4 | 75.00% |
| Broly_z_oficial vs King | 6–8 | 42.86% |
| Broly_z_oficial vs Bryan | 1–13 | 7.14% |
| Broly_z_oficial vs Kazuya | 8–6 | 57.14% |
| Broly_z_oficial vs Asuka | 5–9 | 35.71% |
| Broly_z_oficial vs Lili | 7–7 | 50.00% |
| Broly_z_oficial vs Steve | 3–10 | 23.08% |
| Broly_z_oficial vs Feng | 6–7 | 46.15% |
| Broly_z_oficial vs Lars | 4–9 | 30.77% |
| Broly_z_oficial vs Paul | 3–8 | 27.27% |
| Broly_z_oficial vs Dragunov | 2–9 | 18.18% |
| Broly_z_oficial vs Lee | 2–7 | 22.22% |
| Broly_z_oficial vs Victor | 5–4 | 55.56% |
| Broly_z_oficial vs Eddy | 6–3 | 66.67% |
| Broly_z_oficial vs Azucena | 5–3 | 62.50% |
| Broly_z_oficial vs Hwoarang | 1–6 | 14.29% |
| Broly_z_oficial vs Xiaoyu | 5–2 | 71.43% |
| Broly_z_oficial vs Devil Jin | 3–3 | 50.00% |
| Broly_z_oficial vs Kuma | 1–5 | 16.67% |
| Broly_z_oficial vs Yoshimitsu | 3–2 | 60.00% |
| Broly_z_oficial vs Lidia | 2–3 | 40.00% |
| Broly_z_oficial vs Panda | 0–3 | 0.00% |
| Broly_z_oficial vs Leroy | 1–2 | 33.33% |
| Broly_z_oficial vs Jack-8 | 0–2 | 0.00% |
| Broly_z_oficial vs Leo | 0–2 | 0.00% |
| Broly_z_oficial vs Alisa | 0–2 | 0.00% |
| Broly_z_oficial vs Claudio | 0–2 | 0.00% |
| Broly_z_oficial vs Shaheen | 0–2 | 0.00% |
| Broly_z_oficial vs Anna | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.