| Bloodmaxius vs King | 28–51 | 35.44% |
| Bloodmaxius vs Jin | 25–38 | 39.68% |
| Bloodmaxius vs Fahkumram | 28–33 | 45.90% |
| Bloodmaxius vs Lidia | 21–30 | 41.18% |
| Bloodmaxius vs Law | 22–28 | 44.00% |
| Bloodmaxius vs Reina | 19–31 | 38.00% |
| Bloodmaxius vs Hwoarang | 14–35 | 28.57% |
| Bloodmaxius vs Bryan | 17–31–1 | 35.42% |
| Bloodmaxius vs Kazuya | 21–27 | 43.75% |
| Bloodmaxius vs Dragunov | 21–25 | 45.65% |
| Bloodmaxius vs Jun | 22–23 | 48.89% |
| Bloodmaxius vs Steve | 12–32 | 27.27% |
| Bloodmaxius vs Victor | 14–25 | 35.90% |
| Bloodmaxius vs Heihachi | 19–20 | 48.72% |
| Bloodmaxius vs Eddy | 7–30 | 18.92% |
| Bloodmaxius vs Anna | 14–21 | 40.00% |
| Bloodmaxius vs Lili | 19–15 | 55.88% |
| Bloodmaxius vs Asuka | 21–11 | 65.62% |
| Bloodmaxius vs Lars | 17–15 | 53.12% |
| Bloodmaxius vs Clive | 18–14 | 56.25% |
| Bloodmaxius vs Azucena | 11–20 | 35.48% |
| Bloodmaxius vs Paul | 13–17 | 43.33% |
| Bloodmaxius vs Yoshimitsu | 16–13 | 55.17% |
| Bloodmaxius vs Xiaoyu | 7–22 | 24.14% |
| Bloodmaxius vs Leo | 20–8 | 71.43% |
| Bloodmaxius vs Lee | 13–15 | 46.43% |
| Bloodmaxius vs Leroy | 9–18 | 33.33% |
| Bloodmaxius vs Claudio | 9–17 | 34.62% |
| Bloodmaxius vs Nina | 10–11 | 47.62% |
| Bloodmaxius vs Raven | 6–12 | 33.33% |
| Bloodmaxius vs Feng | 4–12 | 25.00% |
| Bloodmaxius vs Jack-8 | 5–9 | 35.71% |
| Bloodmaxius vs Alisa | 7–7 | 50.00% |
| Bloodmaxius vs Devil Jin | 5–8 | 38.46% |
| Bloodmaxius vs Kuma | 5–6 | 45.45% |
| Bloodmaxius vs Shaheen | 7–3 | 70.00% |
| Bloodmaxius vs Armor King | 3–4 | 42.86% |
| Bloodmaxius vs Zafina | 2–4 | 33.33% |
| Bloodmaxius vs Panda | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.