| CasperDaGhost vs King | 17–24 | 41.46% |
| CasperDaGhost vs Reina | 17–13 | 56.67% |
| CasperDaGhost vs Hwoarang | 16–12 | 57.14% |
| CasperDaGhost vs Steve | 9–17 | 34.62% |
| CasperDaGhost vs Jin | 9–13 | 40.91% |
| CasperDaGhost vs Lili | 7–12 | 36.84% |
| CasperDaGhost vs Bryan | 5–12 | 29.41% |
| CasperDaGhost vs Law | 5–11 | 31.25% |
| CasperDaGhost vs Yoshimitsu | 7–8 | 46.67% |
| CasperDaGhost vs Fahkumram | 5–8 | 38.46% |
| CasperDaGhost vs Armor King | 6–7 | 46.15% |
| CasperDaGhost vs Lee | 2–10 | 16.67% |
| CasperDaGhost vs Heihachi | 5–5 | 50.00% |
| CasperDaGhost vs Clive | 5–5 | 50.00% |
| CasperDaGhost vs Xiaoyu | 6–3 | 66.67% |
| CasperDaGhost vs Dragunov | 3–6 | 33.33% |
| CasperDaGhost vs Miary Zo | 3–6 | 33.33% |
| CasperDaGhost vs Lars | 3–5 | 37.50% |
| CasperDaGhost vs Victor | 5–3 | 62.50% |
| CasperDaGhost vs Kazuya | 3–4 | 42.86% |
| CasperDaGhost vs Azucena | 1–6 | 14.29% |
| CasperDaGhost vs Shaheen | 3–3 | 50.00% |
| CasperDaGhost vs Kuma | 2–4 | 33.33% |
| CasperDaGhost vs Leroy | 3–3 | 50.00% |
| CasperDaGhost vs Jun | 3–3 | 50.00% |
| CasperDaGhost vs Paul | 3–2 | 60.00% |
| CasperDaGhost vs Devil Jin | 2–3 | 40.00% |
| CasperDaGhost vs Asuka | 2–2 | 50.00% |
| CasperDaGhost vs Feng | 1–3 | 25.00% |
| CasperDaGhost vs Leo | 0–4 | 0.00% |
| CasperDaGhost vs Nina | 2–1 | 66.67% |
| CasperDaGhost vs Eddy | 0–3 | 0.00% |
| CasperDaGhost vs Lidia | 2–1 | 66.67% |
| CasperDaGhost vs Anna | 3–0 | 100.00% |
| CasperDaGhost vs Claudio | 0–2 | 0.00% |
| CasperDaGhost vs Zafina | 2–0 | 100.00% |
| CasperDaGhost vs Jack-8 | 1–0 | 100.00% |
| CasperDaGhost vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.