| EyeR@p3Grandmaz vs King | 39–25 | 60.94% |
| EyeR@p3Grandmaz vs Law | 31–18 | 63.27% |
| EyeR@p3Grandmaz vs Jin | 30–19 | 61.22% |
| EyeR@p3Grandmaz vs Kazuya | 17–17 | 50.00% |
| EyeR@p3Grandmaz vs Steve | 22–12 | 64.71% |
| EyeR@p3Grandmaz vs Hwoarang | 20–11 | 64.52% |
| EyeR@p3Grandmaz vs Eddy | 23–8 | 74.19% |
| EyeR@p3Grandmaz vs Jun | 17–13 | 56.67% |
| EyeR@p3Grandmaz vs Dragunov | 14–12 | 53.85% |
| EyeR@p3Grandmaz vs Reina | 17–9 | 65.38% |
| EyeR@p3Grandmaz vs Asuka | 14–11 | 56.00% |
| EyeR@p3Grandmaz vs Devil Jin | 7–15 | 31.82% |
| EyeR@p3Grandmaz vs Lee | 11–11 | 50.00% |
| EyeR@p3Grandmaz vs Bryan | 10–10 | 50.00% |
| EyeR@p3Grandmaz vs Lili | 13–6 | 68.42% |
| EyeR@p3Grandmaz vs Victor | 12–7 | 63.16% |
| EyeR@p3Grandmaz vs Paul | 7–11 | 38.89% |
| EyeR@p3Grandmaz vs Yoshimitsu | 13–5 | 72.22% |
| EyeR@p3Grandmaz vs Xiaoyu | 11–7 | 61.11% |
| EyeR@p3Grandmaz vs Azucena | 11–6 | 64.71% |
| EyeR@p3Grandmaz vs Nina | 7–8 | 46.67% |
| EyeR@p3Grandmaz vs Lidia | 7–8 | 46.67% |
| EyeR@p3Grandmaz vs Heihachi | 7–8 | 46.67% |
| EyeR@p3Grandmaz vs Jack-8 | 8–5 | 61.54% |
| EyeR@p3Grandmaz vs Leo | 8–5 | 61.54% |
| EyeR@p3Grandmaz vs Lars | 6–5 | 54.55% |
| EyeR@p3Grandmaz vs Feng | 5–4 | 55.56% |
| EyeR@p3Grandmaz vs Alisa | 7–2 | 77.78% |
| EyeR@p3Grandmaz vs Claudio | 3–6 | 33.33% |
| EyeR@p3Grandmaz vs Shaheen | 6–3 | 66.67% |
| EyeR@p3Grandmaz vs Raven | 4–5 | 44.44% |
| EyeR@p3Grandmaz vs Leroy | 3–4 | 42.86% |
| EyeR@p3Grandmaz vs Zafina | 1–5 | 16.67% |
| EyeR@p3Grandmaz vs Kuma | 2–3 | 40.00% |
| EyeR@p3Grandmaz vs Clive | 2–3 | 40.00% |
| EyeR@p3Grandmaz vs Fahkumram | 1–1 | 50.00% |
| EyeR@p3Grandmaz vs Armor King | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.