| BeSilentG vs King | 161–168 | 48.94% |
| BeSilentG vs Jin | 157–129 | 54.90% |
| BeSilentG vs Law | 145–126 | 53.51% |
| BeSilentG vs Hwoarang | 128–130 | 49.61% |
| BeSilentG vs Kazuya | 107–125 | 46.12% |
| BeSilentG vs Steve | 104–105 | 49.76% |
| BeSilentG vs Eddy | 119–75 | 61.34% |
| BeSilentG vs Paul | 106–84 | 55.79% |
| BeSilentG vs Bryan | 83–106 | 43.92% |
| BeSilentG vs Lee | 82–93 | 46.86% |
| BeSilentG vs Fahkumram | 87–84 | 50.88% |
| BeSilentG vs Reina | 72–83 | 46.45% |
| BeSilentG vs Lili | 83–67 | 55.33% |
| BeSilentG vs Yoshimitsu | 83–65 | 56.08% |
| BeSilentG vs Armor King | 66–82 | 44.59% |
| BeSilentG vs Lars | 73–67 | 52.14% |
| BeSilentG vs Heihachi | 61–68 | 47.29% |
| BeSilentG vs Azucena | 52–76 | 40.62% |
| BeSilentG vs Jun | 64–61 | 51.20% |
| BeSilentG vs Xiaoyu | 54–69 | 43.90% |
| BeSilentG vs Raven | 62–58 | 51.67% |
| BeSilentG vs Dragunov | 53–58 | 47.75% |
| BeSilentG vs Feng | 47–60 | 43.93% |
| BeSilentG vs Leo | 58–47 | 55.24% |
| BeSilentG vs Alisa | 55–47 | 53.92% |
| BeSilentG vs Anna | 48–54 | 47.06% |
| BeSilentG vs Nina | 47–53 | 47.00% |
| BeSilentG vs Devil Jin | 50–49 | 50.51% |
| BeSilentG vs Victor | 47–48 | 49.47% |
| BeSilentG vs Lidia | 42–49 | 46.15% |
| BeSilentG vs Jack-8 | 44–41 | 51.76% |
| BeSilentG vs Leroy | 38–44 | 46.34% |
| BeSilentG vs Asuka | 33–40 | 45.21% |
| BeSilentG vs Clive | 41–28 | 59.42% |
| BeSilentG vs Zafina | 25–27 | 48.08% |
| BeSilentG vs Miary Zo | 18–30 | 37.50% |
| BeSilentG vs Claudio | 18–21 | 46.15% |
| BeSilentG vs Shaheen | 13–22 | 37.14% |
| BeSilentG vs Panda | 10–20 | 33.33% |
| BeSilentG vs Kuma | 14–11 | 56.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.