| SlingshotRGC vs King | 126–144 | 46.67% |
| SlingshotRGC vs Kazuya | 95–162 | 36.96% |
| SlingshotRGC vs Bryan | 92–101 | 47.67% |
| SlingshotRGC vs Hwoarang | 72–116 | 38.30% |
| SlingshotRGC vs Law | 72–107 | 40.22% |
| SlingshotRGC vs Jin | 56–118 | 32.18% |
| SlingshotRGC vs Reina | 83–84 | 49.70% |
| SlingshotRGC vs Steve | 75–90 | 45.45% |
| SlingshotRGC vs Lidia | 72–88 | 45.00% |
| SlingshotRGC vs Dragunov | 72–71 | 50.35% |
| SlingshotRGC vs Yoshimitsu | 66–75 | 46.81% |
| SlingshotRGC vs Jun | 51–67–1 | 43.22% |
| SlingshotRGC vs Heihachi | 36–66 | 35.29% |
| SlingshotRGC vs Azucena | 54–46 | 54.00% |
| SlingshotRGC vs Eddy | 47–52 | 47.47% |
| SlingshotRGC vs Paul | 49–48 | 50.52% |
| SlingshotRGC vs Asuka | 41–56 | 42.27% |
| SlingshotRGC vs Xiaoyu | 49–44 | 52.69% |
| SlingshotRGC vs Lili | 40–52 | 43.48% |
| SlingshotRGC vs Victor | 32–45 | 41.56% |
| SlingshotRGC vs Lars | 27–48 | 36.00% |
| SlingshotRGC vs Lee | 42–31 | 57.53% |
| SlingshotRGC vs Alisa | 28–42 | 40.00% |
| SlingshotRGC vs Feng | 27–40 | 40.30% |
| SlingshotRGC vs Leo | 33–29 | 53.23% |
| SlingshotRGC vs Nina | 32–29 | 52.46% |
| SlingshotRGC vs Raven | 26–30 | 46.43% |
| SlingshotRGC vs Leroy | 21–31 | 40.38% |
| SlingshotRGC vs Claudio | 18–28 | 39.13% |
| SlingshotRGC vs Fahkumram | 15–27 | 35.71% |
| SlingshotRGC vs Devil Jin | 14–27 | 34.15% |
| SlingshotRGC vs Zafina | 18–22 | 45.00% |
| SlingshotRGC vs Shaheen | 25–13 | 65.79% |
| SlingshotRGC vs Kuma | 10–24 | 29.41% |
| SlingshotRGC vs Jack-8 | 18–15 | 54.55% |
| SlingshotRGC vs Anna | 11–13 | 45.83% |
| SlingshotRGC vs Clive | 4–8 | 33.33% |
| SlingshotRGC vs Armor King | 4–2 | 66.67% |
| SlingshotRGC vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.