| Optimus Pr1me vs King | 239–209 | 53.35% |
| Optimus Pr1me vs Kazuya | 231–201 | 53.47% |
| Optimus Pr1me vs Hwoarang | 224–201 | 52.71% |
| Optimus Pr1me vs Law | 216–179 | 54.68% |
| Optimus Pr1me vs Jin | 173–210 | 45.17% |
| Optimus Pr1me vs Bryan | 208–170 | 55.03% |
| Optimus Pr1me vs Reina | 190–170 | 52.78% |
| Optimus Pr1me vs Steve | 143–191 | 42.81% |
| Optimus Pr1me vs Lili | 149–139–1 | 51.74% |
| Optimus Pr1me vs Yoshimitsu | 134–123 | 52.14% |
| Optimus Pr1me vs Jun | 145–101 | 58.94% |
| Optimus Pr1me vs Eddy | 119–114 | 51.07% |
| Optimus Pr1me vs Dragunov | 94–130 | 41.96% |
| Optimus Pr1me vs Paul | 107–112 | 48.86% |
| Optimus Pr1me vs Xiaoyu | 111–106 | 51.15% |
| Optimus Pr1me vs Lars | 94–121 | 43.72% |
| Optimus Pr1me vs Azucena | 96–112 | 46.15% |
| Optimus Pr1me vs Victor | 115–79 | 59.28% |
| Optimus Pr1me vs Asuka | 93–98 | 48.69% |
| Optimus Pr1me vs Feng | 91–87 | 51.12% |
| Optimus Pr1me vs Lee | 71–101 | 41.28% |
| Optimus Pr1me vs Devil Jin | 68–80 | 45.95% |
| Optimus Pr1me vs Leo | 59–77 | 43.38% |
| Optimus Pr1me vs Raven | 66–69 | 48.89% |
| Optimus Pr1me vs Nina | 55–69 | 44.35% |
| Optimus Pr1me vs Leroy | 59–59 | 50.00% |
| Optimus Pr1me vs Alisa | 46–71 | 39.32% |
| Optimus Pr1me vs Jack-8 | 53–57 | 48.18% |
| Optimus Pr1me vs Lidia | 51–50 | 50.50% |
| Optimus Pr1me vs Heihachi | 48–36 | 57.14% |
| Optimus Pr1me vs Shaheen | 28–45 | 38.36% |
| Optimus Pr1me vs Claudio | 37–31 | 54.41% |
| Optimus Pr1me vs Clive | 36–30 | 54.55% |
| Optimus Pr1me vs Zafina | 32–27 | 54.24% |
| Optimus Pr1me vs Kuma | 18–27 | 40.00% |
| Optimus Pr1me vs Anna | 11–10 | 52.38% |
| Optimus Pr1me vs Panda | 7–13 | 35.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.