| LAW DAWG vs Jin | 306–187–1 | 62.07% |
| LAW DAWG vs Hwoarang | 279–197 | 58.61% |
| LAW DAWG vs King | 248–192 | 56.36% |
| LAW DAWG vs Law | 217–167 | 56.51% |
| LAW DAWG vs Bryan | 171–206 | 45.36% |
| LAW DAWG vs Steve | 202–173 | 53.87% |
| LAW DAWG vs Reina | 210–158 | 57.07% |
| LAW DAWG vs Kazuya | 182–178 | 50.56% |
| LAW DAWG vs Yoshimitsu | 175–155 | 53.03% |
| LAW DAWG vs Dragunov | 166–150 | 52.53% |
| LAW DAWG vs Lili | 151–119 | 55.93% |
| LAW DAWG vs Lars | 145–116 | 55.56% |
| LAW DAWG vs Jun | 137–122 | 52.90% |
| LAW DAWG vs Eddy | 125–134 | 48.26% |
| LAW DAWG vs Lee | 115–131 | 46.75% |
| LAW DAWG vs Feng | 110–113 | 49.33% |
| LAW DAWG vs Paul | 97–121 | 44.50% |
| LAW DAWG vs Devil Jin | 113–89 | 55.94% |
| LAW DAWG vs Asuka | 97–96 | 50.26% |
| LAW DAWG vs Xiaoyu | 89–101 | 46.84% |
| LAW DAWG vs Nina | 85–104 | 44.97% |
| LAW DAWG vs Azucena | 90–96 | 48.39% |
| LAW DAWG vs Victor | 113–72 | 61.08% |
| LAW DAWG vs Jack-8 | 71–72 | 49.65% |
| LAW DAWG vs Heihachi | 62–79 | 43.97% |
| LAW DAWG vs Leo | 69–63 | 52.27% |
| LAW DAWG vs Alisa | 55–76 | 41.98% |
| LAW DAWG vs Raven | 74–54 | 57.81% |
| LAW DAWG vs Leroy | 49–63 | 43.75% |
| LAW DAWG vs Anna | 50–56 | 47.17% |
| LAW DAWG vs Shaheen | 54–48 | 52.94% |
| LAW DAWG vs Claudio | 45–51 | 46.88% |
| LAW DAWG vs Kuma | 46–38 | 54.76% |
| LAW DAWG vs Armor King | 36–44 | 45.00% |
| LAW DAWG vs Lidia | 43–30 | 58.90% |
| LAW DAWG vs Zafina | 34–36 | 48.57% |
| LAW DAWG vs Clive | 22–31 | 41.51% |
| LAW DAWG vs Panda | 27–24 | 52.94% |
| LAW DAWG vs Fahkumram | 21–17 | 55.26% |
| LAW DAWG vs Miary Zo | 16–18 | 47.06% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.