| Appeal vs Lidia | 17–6 | 73.91% |
| Appeal vs King | 11–0 | 100.00% |
| Appeal vs Reina | 11–0 | 100.00% |
| Appeal vs Jin | 10–0 | 100.00% |
| Appeal vs Yoshimitsu | 6–1 | 85.71% |
| Appeal vs Eddy | 7–0 | 100.00% |
| Appeal vs Kazuya | 6–0 | 100.00% |
| Appeal vs Steve | 4–2 | 66.67% |
| Appeal vs Lili | 4–2 | 66.67% |
| Appeal vs Lars | 6–0 | 100.00% |
| Appeal vs Victor | 6–0 | 100.00% |
| Appeal vs Bryan | 5–0 | 100.00% |
| Appeal vs Kuma | 4–0 | 100.00% |
| Appeal vs Jun | 2–2 | 50.00% |
| Appeal vs Azucena | 4–0 | 100.00% |
| Appeal vs Devil Jin | 2–1 | 66.67% |
| Appeal vs Leo | 1–2 | 33.33% |
| Appeal vs Paul | 2–0 | 100.00% |
| Appeal vs Law | 2–0 | 100.00% |
| Appeal vs Hwoarang | 2–0 | 100.00% |
| Appeal vs Dragunov | 2–0 | 100.00% |
| Appeal vs Lee | 2–0 | 100.00% |
| Appeal vs Leroy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.