Name history
| BungieFlow | |
| 2+2=5 | |
| МастерПирогов | |
| ХожуДомаВтрусах | |
| МарсИлиСникерс | |
| Шматко |
| BungieFlow vs Jin | 26–31 | 45.61% |
| BungieFlow vs Kazuya | 33–24 | 57.89% |
| BungieFlow vs Heihachi | 23–17 | 57.50% |
| BungieFlow vs King | 25–12–1 | 67.57% |
| BungieFlow vs Steve | 18–19 | 48.65% |
| BungieFlow vs Paul | 23–10 | 69.70% |
| BungieFlow vs Bryan | 17–16 | 51.52% |
| BungieFlow vs Hwoarang | 20–8 | 71.43% |
| BungieFlow vs Lili | 9–14 | 39.13% |
| BungieFlow vs Armor King | 7–16 | 30.43% |
| BungieFlow vs Yoshimitsu | 6–16 | 27.27% |
| BungieFlow vs Dragunov | 13–7 | 65.00% |
| BungieFlow vs Reina | 12–7 | 63.16% |
| BungieFlow vs Lidia | 8–9–1 | 47.06% |
| BungieFlow vs Law | 15–2 | 88.24% |
| BungieFlow vs Asuka | 4–11 | 26.67% |
| BungieFlow vs Lars | 6–8 | 42.86% |
| BungieFlow vs Alisa | 3–10 | 23.08% |
| BungieFlow vs Claudio | 7–6 | 53.85% |
| BungieFlow vs Jun | 3–10 | 23.08% |
| BungieFlow vs Nina | 5–7 | 41.67% |
| BungieFlow vs Lee | 8–4 | 66.67% |
| BungieFlow vs Devil Jin | 3–8 | 27.27% |
| BungieFlow vs Eddy | 1–10 | 9.09% |
| BungieFlow vs Azucena | 5–5 | 50.00% |
| BungieFlow vs Raven | 2–7 | 22.22% |
| BungieFlow vs Xiaoyu | 4–4 | 50.00% |
| BungieFlow vs Leroy | 2–6 | 25.00% |
| BungieFlow vs Jack-8 | 4–3 | 57.14% |
| BungieFlow vs Feng | 3–3 | 50.00% |
| BungieFlow vs Leo | 2–4 | 33.33% |
| BungieFlow vs Shaheen | 2–4 | 33.33% |
| BungieFlow vs Victor | 1–4 | 20.00% |
| BungieFlow vs Clive | 1–4 | 20.00% |
| BungieFlow vs Anna | 0–4 | 0.00% |
| BungieFlow vs Kuma | 0–3 | 0.00% |
| BungieFlow vs Fahkumram | 1–2 | 33.33% |
| BungieFlow vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.