| FlickingBeanツ vs Eddy | 21–18 | 53.85% |
| FlickingBeanツ vs Jin | 21–10 | 67.74% |
| FlickingBeanツ vs Reina | 20–7 | 74.07% |
| FlickingBeanツ vs King | 18–5 | 78.26% |
| FlickingBeanツ vs Steve | 20–2 | 90.91% |
| FlickingBeanツ vs Lili | 15–7 | 68.18% |
| FlickingBeanツ vs Hwoarang | 11–10 | 52.38% |
| FlickingBeanツ vs Asuka | 9–12 | 42.86% |
| FlickingBeanツ vs Law | 14–5 | 73.68% |
| FlickingBeanツ vs Kazuya | 8–11 | 42.11% |
| FlickingBeanツ vs Heihachi | 11–6 | 64.71% |
| FlickingBeanツ vs Xiaoyu | 10–5 | 66.67% |
| FlickingBeanツ vs Nina | 13–2 | 86.67% |
| FlickingBeanツ vs Lidia | 7–6 | 53.85% |
| FlickingBeanツ vs Paul | 2–9 | 18.18% |
| FlickingBeanツ vs Leo | 7–4 | 63.64% |
| FlickingBeanツ vs Victor | 5–6 | 45.45% |
| FlickingBeanツ vs Devil Jin | 7–3 | 70.00% |
| FlickingBeanツ vs Azucena | 8–2 | 80.00% |
| FlickingBeanツ vs Feng | 5–4 | 55.56% |
| FlickingBeanツ vs Dragunov | 6–3 | 66.67% |
| FlickingBeanツ vs Lars | 5–4 | 55.56% |
| FlickingBeanツ vs Shaheen | 6–2 | 75.00% |
| FlickingBeanツ vs Claudio | 4–3 | 57.14% |
| FlickingBeanツ vs Lee | 5–2 | 71.43% |
| FlickingBeanツ vs Leroy | 1–6 | 14.29% |
| FlickingBeanツ vs Jun | 1–6 | 14.29% |
| FlickingBeanツ vs Clive | 3–4 | 42.86% |
| FlickingBeanツ vs Yoshimitsu | 0–5 | 0.00% |
| FlickingBeanツ vs Jack-8 | 5–0 | 100.00% |
| FlickingBeanツ vs Anna | 4–1 | 80.00% |
| FlickingBeanツ vs Bryan | 2–2 | 50.00% |
| FlickingBeanツ vs Alisa | 1–3 | 25.00% |
| FlickingBeanツ vs Kuma | 1–1 | 50.00% |
| FlickingBeanツ vs Panda | 2–0 | 100.00% |
| FlickingBeanツ vs Zafina | 2–0 | 100.00% |
| FlickingBeanツ vs Raven | 2–0 | 100.00% |
| FlickingBeanツ vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.