Name history
| Ganta | |
| 愁吉13 | |
| 愁吉ドラ3 | |
| 愁吉@F | |
| _アナト | |
| _あなと | |
| Syukichi | |
| SYUKICHI | |
| しゅーきち | |
| くりまんじゅう | |
| 網口corrin | |
| マンガン | |
| YukiAmi | |
| あみたか | |
| Syuu |
| Ganta vs Bryan | 227–288 | 44.08% |
| Ganta vs Kazuya | 199–230 | 46.39% |
| Ganta vs Paul | 172–226 | 43.22% |
| Ganta vs Dragunov | 169–227 | 42.68% |
| Ganta vs Hwoarang | 148–220 | 40.22% |
| Ganta vs Jin | 172–183 | 48.45% |
| Ganta vs King | 165–187 | 46.88% |
| Ganta vs Reina | 166–157 | 51.39% |
| Ganta vs Asuka | 139–165 | 45.72% |
| Ganta vs Steve | 138–164 | 45.70% |
| Ganta vs Lili | 137–149–1 | 47.90% |
| Ganta vs Lars | 128–131–1 | 49.42% |
| Ganta vs Yoshimitsu | 130–123 | 51.38% |
| Ganta vs Law | 114–128 | 47.11% |
| Ganta vs Alisa | 99–139 | 41.60% |
| Ganta vs Nina | 106–132 | 44.54% |
| Ganta vs Heihachi | 90–143 | 38.63% |
| Ganta vs Feng | 104–128 | 44.83% |
| Ganta vs Victor | 99–100 | 49.75% |
| Ganta vs Lidia | 91–107 | 45.96% |
| Ganta vs Lee | 90–102 | 46.88% |
| Ganta vs Jun | 79–109 | 42.02% |
| Ganta vs Xiaoyu | 92–88 | 51.11% |
| Ganta vs Devil Jin | 83–97 | 46.11% |
| Ganta vs Claudio | 71–91 | 43.83% |
| Ganta vs Jack-8 | 80–81 | 49.69% |
| Ganta vs Azucena | 70–88 | 44.30% |
| Ganta vs Clive | 70–83 | 45.75% |
| Ganta vs Armor King | 78–73 | 51.66% |
| Ganta vs Raven | 70–73 | 48.95% |
| Ganta vs Miary Zo | 83–58 | 58.87% |
| Ganta vs Eddy | 71–63 | 52.99% |
| Ganta vs Leo | 51–80 | 38.93% |
| Ganta vs Fahkumram | 63–66 | 48.84% |
| Ganta vs Anna | 51–77 | 39.84% |
| Ganta vs Kuma | 56–63 | 47.06% |
| Ganta vs Leroy | 48–71 | 40.34% |
| Ganta vs Zafina | 47–66 | 41.59% |
| Ganta vs Shaheen | 26–47 | 35.62% |
| Ganta vs Panda | 24–38 | 38.71% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.