| Mr_Stoness vs Kazuya | 22–19 | 53.66% |
| Mr_Stoness vs Jin | 17–23 | 42.50% |
| Mr_Stoness vs King | 17–19 | 47.22% |
| Mr_Stoness vs Bryan | 13–22 | 37.14% |
| Mr_Stoness vs Fahkumram | 12–20 | 37.50% |
| Mr_Stoness vs Armor King | 8–23 | 25.81% |
| Mr_Stoness vs Steve | 19–11 | 63.33% |
| Mr_Stoness vs Leo | 11–19 | 36.67% |
| Mr_Stoness vs Azucena | 9–20 | 31.03% |
| Mr_Stoness vs Lili | 10–18 | 35.71% |
| Mr_Stoness vs Yoshimitsu | 12–12 | 50.00% |
| Mr_Stoness vs Hwoarang | 17–7 | 70.83% |
| Mr_Stoness vs Heihachi | 14–10 | 58.33% |
| Mr_Stoness vs Paul | 15–8 | 65.22% |
| Mr_Stoness vs Law | 12–11 | 52.17% |
| Mr_Stoness vs Dragunov | 13–9 | 59.09% |
| Mr_Stoness vs Reina | 10–11 | 47.62% |
| Mr_Stoness vs Raven | 8–13 | 38.10% |
| Mr_Stoness vs Devil Jin | 11–8 | 57.89% |
| Mr_Stoness vs Lars | 11–8 | 57.89% |
| Mr_Stoness vs Lee | 12–6 | 66.67% |
| Mr_Stoness vs Nina | 11–6 | 64.71% |
| Mr_Stoness vs Victor | 10–6 | 62.50% |
| Mr_Stoness vs Miary Zo | 10–6 | 62.50% |
| Mr_Stoness vs Lidia | 10–4 | 71.43% |
| Mr_Stoness vs Clive | 4–10 | 28.57% |
| Mr_Stoness vs Asuka | 9–3 | 75.00% |
| Mr_Stoness vs Jack-8 | 4–6 | 40.00% |
| Mr_Stoness vs Alisa | 4–6 | 40.00% |
| Mr_Stoness vs Claudio | 5–5 | 50.00% |
| Mr_Stoness vs Jun | 4–6 | 40.00% |
| Mr_Stoness vs Xiaoyu | 4–5 | 44.44% |
| Mr_Stoness vs Leroy | 2–5 | 28.57% |
| Mr_Stoness vs Eddy | 4–3 | 57.14% |
| Mr_Stoness vs Kuma | 5–0 | 100.00% |
| Mr_Stoness vs Anna | 1–4 | 20.00% |
| Mr_Stoness vs Feng | 3–1 | 75.00% |
| Mr_Stoness vs Shaheen | 4–0 | 100.00% |
| Mr_Stoness vs Panda | 2–0 | 100.00% |
| Mr_Stoness vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.