| YES BAN PLZ vs Hwoarang | 86–58 | 59.72% |
| YES BAN PLZ vs Clive | 71–71 | 50.00% |
| YES BAN PLZ vs Dragunov | 62–72 | 46.27% |
| YES BAN PLZ vs Reina | 65–49 | 57.02% |
| YES BAN PLZ vs Kazuya | 54–57 | 48.65% |
| YES BAN PLZ vs King | 55–51 | 51.89% |
| YES BAN PLZ vs Paul | 50–45 | 52.63% |
| YES BAN PLZ vs Lili | 48–38 | 55.81% |
| YES BAN PLZ vs Victor | 44–40 | 52.38% |
| YES BAN PLZ vs Jin | 37–46 | 44.58% |
| YES BAN PLZ vs Bryan | 39–42 | 48.15% |
| YES BAN PLZ vs Steve | 38–43 | 46.91% |
| YES BAN PLZ vs Yoshimitsu | 32–42 | 43.24% |
| YES BAN PLZ vs Asuka | 34–33 | 50.75% |
| YES BAN PLZ vs Azucena | 31–32 | 49.21% |
| YES BAN PLZ vs Lee | 26–28 | 48.15% |
| YES BAN PLZ vs Jun | 21–33 | 38.89% |
| YES BAN PLZ vs Feng | 23–29 | 44.23% |
| YES BAN PLZ vs Devil Jin | 23–25 | 47.92% |
| YES BAN PLZ vs Xiaoyu | 25–22 | 53.19% |
| YES BAN PLZ vs Lars | 19–28 | 40.43% |
| YES BAN PLZ vs Leroy | 20–27 | 42.55% |
| YES BAN PLZ vs Law | 20–24 | 45.45% |
| YES BAN PLZ vs Eddy | 18–21 | 46.15% |
| YES BAN PLZ vs Alisa | 13–21 | 38.24% |
| YES BAN PLZ vs Leo | 17–16 | 51.52% |
| YES BAN PLZ vs Jack-8 | 16–15 | 51.61% |
| YES BAN PLZ vs Claudio | 10–20 | 33.33% |
| YES BAN PLZ vs Nina | 14–16 | 46.67% |
| YES BAN PLZ vs Shaheen | 9–16 | 36.00% |
| YES BAN PLZ vs Lidia | 13–10 | 56.52% |
| YES BAN PLZ vs Heihachi | 12–11 | 52.17% |
| YES BAN PLZ vs Fahkumram | 9–14 | 39.13% |
| YES BAN PLZ vs Raven | 8–9 | 47.06% |
| YES BAN PLZ vs Zafina | 5–8 | 38.46% |
| YES BAN PLZ vs Panda | 3–8 | 27.27% |
| YES BAN PLZ vs Kuma | 6–4 | 60.00% |
| YES BAN PLZ vs Miary Zo | 2–1 | 66.67% |
| YES BAN PLZ vs Anna | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.