| TTV l Lil_H94 vs King | 32–21 | 60.38% |
| TTV l Lil_H94 vs Jin | 23–18 | 56.10% |
| TTV l Lil_H94 vs Bryan | 20–9 | 68.97% |
| TTV l Lil_H94 vs Feng | 16–13 | 55.17% |
| TTV l Lil_H94 vs Hwoarang | 17–9 | 65.38% |
| TTV l Lil_H94 vs Heihachi | 20–5 | 80.00% |
| TTV l Lil_H94 vs Kazuya | 16–8 | 66.67% |
| TTV l Lil_H94 vs Devil Jin | 11–13 | 45.83% |
| TTV l Lil_H94 vs Eddy | 12–12 | 50.00% |
| TTV l Lil_H94 vs Law | 13–8 | 61.90% |
| TTV l Lil_H94 vs Steve | 15–5 | 75.00% |
| TTV l Lil_H94 vs Lars | 11–7 | 61.11% |
| TTV l Lil_H94 vs Reina | 11–6 | 64.71% |
| TTV l Lil_H94 vs Jun | 10–5 | 66.67% |
| TTV l Lil_H94 vs Yoshimitsu | 6–8 | 42.86% |
| TTV l Lil_H94 vs Leroy | 9–4 | 69.23% |
| TTV l Lil_H94 vs Dragunov | 10–2 | 83.33% |
| TTV l Lil_H94 vs Alisa | 5–6 | 45.45% |
| TTV l Lil_H94 vs Kuma | 5–6 | 45.45% |
| TTV l Lil_H94 vs Victor | 5–6 | 45.45% |
| TTV l Lil_H94 vs Paul | 8–2 | 80.00% |
| TTV l Lil_H94 vs Lili | 7–3 | 70.00% |
| TTV l Lil_H94 vs Zafina | 7–3 | 70.00% |
| TTV l Lil_H94 vs Armor King | 7–3 | 70.00% |
| TTV l Lil_H94 vs Claudio | 5–4 | 55.56% |
| TTV l Lil_H94 vs Azucena | 4–5 | 44.44% |
| TTV l Lil_H94 vs Xiaoyu | 4–4 | 50.00% |
| TTV l Lil_H94 vs Lee | 3–4 | 42.86% |
| TTV l Lil_H94 vs Fahkumram | 4–3 | 57.14% |
| TTV l Lil_H94 vs Asuka | 5–1 | 83.33% |
| TTV l Lil_H94 vs Jack-8 | 1–4 | 20.00% |
| TTV l Lil_H94 vs Shaheen | 2–3 | 40.00% |
| TTV l Lil_H94 vs Raven | 2–2 | 50.00% |
| TTV l Lil_H94 vs Leo | 3–0 | 100.00% |
| TTV l Lil_H94 vs Panda | 1–2 | 33.33% |
| TTV l Lil_H94 vs Lidia | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.