Name history
| (24.z) ATB96 | |
| HEAT CHECK | |
| Lazy player | |
| Different | |
| HEAD AHH | |
| [24.z] ATB96 | |
| DIFFERENT 1 | |
| ATB96 |
| (24.z) ATB96 vs Jin | 28–11 | 71.79% |
| (24.z) ATB96 vs Reina | 25–11 | 69.44% |
| (24.z) ATB96 vs Kazuya | 32–3 | 91.43% |
| (24.z) ATB96 vs Bryan | 24–3 | 88.89% |
| (24.z) ATB96 vs King | 21–4 | 84.00% |
| (24.z) ATB96 vs Lili | 23–2 | 92.00% |
| (24.z) ATB96 vs Steve | 21–3 | 87.50% |
| (24.z) ATB96 vs Law | 19–4 | 82.61% |
| (24.z) ATB96 vs Devil Jin | 16–6 | 72.73% |
| (24.z) ATB96 vs Dragunov | 18–3 | 85.71% |
| (24.z) ATB96 vs Victor | 18–3 | 85.71% |
| (24.z) ATB96 vs Xiaoyu | 16–1 | 94.12% |
| (24.z) ATB96 vs Feng | 15–2 | 88.24% |
| (24.z) ATB96 vs Lee | 16–1 | 94.12% |
| (24.z) ATB96 vs Leroy | 13–3 | 81.25% |
| (24.z) ATB96 vs Hwoarang | 14–1 | 93.33% |
| (24.z) ATB96 vs Asuka | 13–2 | 86.67% |
| (24.z) ATB96 vs Nina | 10–3 | 76.92% |
| (24.z) ATB96 vs Eddy | 8–4 | 66.67% |
| (24.z) ATB96 vs Lidia | 5–7 | 41.67% |
| (24.z) ATB96 vs Yoshimitsu | 9–2 | 81.82% |
| (24.z) ATB96 vs Jun | 11–0 | 100.00% |
| (24.z) ATB96 vs Lars | 10–0 | 100.00% |
| (24.z) ATB96 vs Leo | 7–2 | 77.78% |
| (24.z) ATB96 vs Raven | 7–2 | 77.78% |
| (24.z) ATB96 vs Jack-8 | 4–4 | 50.00% |
| (24.z) ATB96 vs Paul | 5–2 | 71.43% |
| (24.z) ATB96 vs Alisa | 5–1 | 83.33% |
| (24.z) ATB96 vs Claudio | 5–1 | 83.33% |
| (24.z) ATB96 vs Shaheen | 4–2 | 66.67% |
| (24.z) ATB96 vs Azucena | 5–1 | 83.33% |
| (24.z) ATB96 vs Heihachi | 3–3 | 50.00% |
| (24.z) ATB96 vs Kuma | 5–0 | 100.00% |
| (24.z) ATB96 vs Panda | 3–1 | 75.00% |
| (24.z) ATB96 vs Zafina | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.