| DefenseTraining vs King | 43–34 | 55.84% |
| DefenseTraining vs Kazuya | 17–24 | 41.46% |
| DefenseTraining vs Bryan | 19–20 | 48.72% |
| DefenseTraining vs Jin | 22–13 | 62.86% |
| DefenseTraining vs Reina | 17–18 | 48.57% |
| DefenseTraining vs Heihachi | 11–22 | 33.33% |
| DefenseTraining vs Hwoarang | 18–14 | 56.25% |
| DefenseTraining vs Azucena | 13–18 | 41.94% |
| DefenseTraining vs Steve | 17–10 | 62.96% |
| DefenseTraining vs Jun | 13–14 | 48.15% |
| DefenseTraining vs Yoshimitsu | 10–14 | 41.67% |
| DefenseTraining vs Dragunov | 10–12 | 45.45% |
| DefenseTraining vs Law | 9–11 | 45.00% |
| DefenseTraining vs Lee | 11–9 | 55.00% |
| DefenseTraining vs Asuka | 16–3 | 84.21% |
| DefenseTraining vs Victor | 7–10 | 41.18% |
| DefenseTraining vs Alisa | 9–7 | 56.25% |
| DefenseTraining vs Raven | 10–6 | 62.50% |
| DefenseTraining vs Eddy | 3–12 | 20.00% |
| DefenseTraining vs Paul | 10–4 | 71.43% |
| DefenseTraining vs Feng | 5–8 | 38.46% |
| DefenseTraining vs Lili | 4–7 | 36.36% |
| DefenseTraining vs Leo | 4–7 | 36.36% |
| DefenseTraining vs Nina | 5–5 | 50.00% |
| DefenseTraining vs Lidia | 5–5 | 50.00% |
| DefenseTraining vs Lars | 4–5 | 44.44% |
| DefenseTraining vs Leroy | 6–3 | 66.67% |
| DefenseTraining vs Xiaoyu | 7–1 | 87.50% |
| DefenseTraining vs Clive | 2–6 | 25.00% |
| DefenseTraining vs Jack-8 | 4–1 | 80.00% |
| DefenseTraining vs Devil Jin | 3–2 | 60.00% |
| DefenseTraining vs Kuma | 3–1 | 75.00% |
| DefenseTraining vs Anna | 1–3 | 25.00% |
| DefenseTraining vs Claudio | 2–0 | 100.00% |
| DefenseTraining vs Shaheen | 0–2 | 0.00% |
| DefenseTraining vs Zafina | 0–2 | 0.00% |
| DefenseTraining vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.